Eve of Impact Free Period - About the Results and Strategies Used

01-13-2013, 11:05 AM
#11
Quote:
Originally Posted by rikschennink View Post
Do you mean lowering the price in stages till it's free?

About duration, I read you should at least keep your game free for a period of 4 to 5 days.
Yeah, see this post by @Tannorexic. What we'll probably do is lower the price in stages, holding in there for a week at a time until it becomes free - and leave it free for another week.

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01-14-2013, 05:58 AM
#12
Quote:
Originally Posted by djskinner View Post
Yeah, see this post by @Tannorexic. What we'll probably do is lower the price in stages, holding in there for a week at a time until it becomes free - and leave it free for another week.
Aha! Thanks, very interesting post!

Check out my iOS game Eve of Impact and / or follow me on Twitter ;-)

01-19-2013, 02:48 PM
#14
Hello,

Great stuff! I am on the same boat with Space Command (also an asteroids/Missile Command) game. I was on the fence mostly because for potential increases of negative ratings...as you said, heck is free so what not give 1 star!!) But your great experiment seems to dispute this assumption (I love what you said about assumptions in that article!) Anyway I am very interested about your views on that last paragraph talking about ranking reset:

"... I feared all chart positions were reset, ouch. After a week of looking at green up pointing arrows, seeing your app racing to the top, an empty page is not a pretty sight..."

Were you able to recover? If yes, how long did it takes?

In any event, that was a super experiment and I happy it actually worked out for you. That gives me the courage to try it!

By the way your game is simply AMAZING! I love the special effects, the beautiful imagery. Simply stunning!

Cheers.
Mo (@LairdGames)
01-19-2013, 04:44 PM
#15
Thanks for the great post. Lots of helpful tips.

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01-19-2013, 05:16 PM
#16
@rikschennink

Thank you. I am making Space Command free for 4-5 days as you suggested. Without your article, I would not had the "courage" to do it! Will post the result of this great experiment here: Wish me luck!

Mo

ps: By the way Space Command was made with the Corona SDK (check it out!)

Last edited by LairdGames; 01-19-2013 at 07:53 PM.
01-20-2013, 03:09 PM
#17
Quote:
Originally Posted by LairdGames View Post
"... I feared all chart positions were reset, ouch. After a week of looking at green up pointing arrows, seeing your app racing to the top, an empty page is not a pretty sight..."

Were you able to recover? If yes, how long did it takes?
Nope did not recover But did not expect to, I've got better ranking than before, but it's all in the 150+ range, so I don't think it makes a difference (as in customers won't scroll that far).

Quote:
Originally Posted by LairdGames View Post
By the way your game is simply AMAZING! I love the special effects, the beautiful imagery. Simply stunning!
Thanks! I'm glad my article was of help to you!

Check out my iOS game Eve of Impact and / or follow me on Twitter ;-)
01-21-2013, 05:09 PM
#18
No thank you! Your post was very informative. By the way so far the download for Space Command went from around 10 a day to 900 per day! not getting any cash but is nice to see that jump. I can also see that I went in ranks on many keywords which is great. I am sure this won't last but it was a very good experiment. Thanks again for giving me the urge to experiment!

Mo
LairdGames,

ps: I hope some of you will check it out while it is free (few more days) If you like it please leave a review or a rate! THANKS! The link to the app is my signature.
02-02-2013, 02:51 AM
#19




Hello guys,

I wanted to let you know a super news for Space Command. It got featured today on the App Store (ipad) in the "What's hot section! (Action & Adventure categories)


@rikschennink, THANKS so much for giving me the courage to switch my app to free for a while! I am convince that what made this feature on the app store possible.

I know it won't last but I have to admit it is a nice feeling to have right now

Thanks guys.

Mo
@LairdGames.
02-04-2013, 02:21 AM
#20
Good to hear! Keep that positive vibe going

I've recently checked searchman and can add that Eve of Impacts search ranking has stayed almost the same for the past six weeks. So this free period has had quit the impact.
https://searchman.com/ios/app/US/465...Eve+of+Impact/

Check out my iOS game Eve of Impact and / or follow me on Twitter ;-)

Last edited by rikschennink; 02-04-2013 at 02:36 AM.