Originally Posted by tygamr
So then you're also saying that MC has better multiplayer map design than CoD BlOps and MW? Because that's where all the Vita versions maps came from, though they've been made smaller. They're some of the most popular CoD maps. I don't own Declassified or MC though, so I can't really say much about which is better.
The thing is that they took good or decent maps and essentially cut them in half (sometime even more). The result is that the maps aren't how they were originally designed to be. Most of these maps weren't ment to be that small.
Two houses you can run in and around with some open areas next to them allowing people with snipers, shotguns, or whatever to find a place where the weapon they have works well become one house one can run in and around where only weapons designed for close-range combat are really effective.
Modern Combat games may not have the best maps ever, but most maps do have a good mix of long, open areas and tight, narrow corridors. Oh, and unlike with Black Ops Declassified the maps are actually new. (Even Alert is completely different in MC4 compared to MC3, with only the idea of having a bridge with cars on it connecting two bases being the same)
(Note: All my impressions of Black Ops Declassified are based off gameplay videos I've seen of the game, I haven't played it myself.)