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#2551
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And you'll have to read your post out loud for the voice acting.
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#2552
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Quote:
) to speculate. What I can tell you is that we will do something on the Vita. ![]() You'll have more information about this before (or when) launching FM. Warm regards, |
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#2553
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An other Female character from our game, she's called Noah. The image was filtered with our custom sepia and noise image effects (in real-time) but there's also JPG compression artifacts, becareful. ^^
I can't say much about her at this point, all i can say is that she is a sweet sexy lady.
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#2554
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hey tato,will the game allow us to tweak game graphics,like textures,soft shadows,ppl,etc.that would be great and will save you guys a lot of headache in optimising game for every device.
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#2555
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Quote:
Shadowmap resolution, images effects, antialiasing techniques, shader quality, texture resolutions, texture filtering, etc. You'll be able to set a downscaler resolution value which is computed as device resolution * downscaller that ranges from 0.1 to 1.0. For example screen height*0.7 will give you 70% of pixels, useful to save fill rate. That result is then upscaled into the device native resolution (aka stretching pixels) so it covers the entire screen. We of course set a predefined configuration based on each device that we judge as optimum, but you can turn whatever on/off and make the game run faster or slower, prettier or uglier. ![]() Cheers, |
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#2556
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Quote:
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#2557
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I'd pay $1 for that!
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#2558
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why not wait for two years and let the game become free then you would not have to even pay for it!
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#2559
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Hehe.
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#2560
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Quote:
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