Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > Upcoming iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #11  
Old 01-15-2013, 08:28 PM
agentblank agentblank is offline
Senior Member
 
Join Date: May 2012
Posts: 378
Default

Iphone please!!!!!! This looks awesome, I loved ahhhhhhh(weird app name) but it didn't have endless. My needs can now be satisfied.
Reply With Quote
  #12  
Old 01-15-2013, 08:33 PM
sweetdiss sweetdiss is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Jun 2009
Posts: 1,353
Default

Wow, I love the visuals! I'm not sure I've seen anything quite like them in a game before. I love the free/pay-to-unlock model too. Really excited for this!

As for the name, I think something simple like "Dyve" would be cool.

Last edited by sweetdiss; 01-15-2013 at 08:35 PM..
Reply With Quote
  #13  
Old 01-16-2013, 07:46 AM
gjestland's Avatar
gjestland gjestland is offline
Senior Member
iPad 2, iOS 6.x
 
Join Date: Jan 2013
Posts: 262
Default

@agentblank: it's easy to release as an universal build, but i am afraid that iphone users are going to hate it, because the screen is just too small. But maybe i will release as ipad first and the add universal support a bit later.
Reply With Quote
  #14  
Old 01-16-2013, 08:01 AM
gjestland's Avatar
gjestland gjestland is offline
Senior Member
iPad 2, iOS 6.x
 
Join Date: Jan 2013
Posts: 262
Default

@sweetdiss: Thank you so much for your kind words. I strive to be diffrent, and my approach was to remove texturing completely, because i thought it looked ugly, but also it stole system resources. When i removed texturing, i could increase the polygon-count with almost 100 %, now i can easily handle 200-300K of polys per frame/60 times a second. I love ploys, because they define the virtual space, not the textures, and it's the space that is magical. In conclusion i think it's strange that video-games is so obsessed with realism, when there is so much fun to be had!

So what you say, i take as a great compliment and a confirmation that my work hasn't been for nothing, so thank you again.
Reply With Quote
  #15  
Old 01-16-2013, 08:03 AM
gjestland's Avatar
gjestland gjestland is offline
Senior Member
iPad 2, iOS 6.x
 
Join Date: Jan 2013
Posts: 262
Default

I will also say to everybody that if you are really, really interesed you can beta-test for me, but i require feedback in return. I'm especially looking for ipad minis and ipad4, as i have no access to these devices at the moment, but everybody is welcome. If you want to beta-test, drop me a private message with you UDID number, and i will get back to you. For me it's great to have some dedicated testers when i do the last tuning.
Reply With Quote
  #16  
Old 01-16-2013, 08:04 AM
leonard_dabinski leonard_dabinski is offline
Banned
 
Join Date: Jan 2013
Posts: 244
Default

Actually, Voxel Run in itself is not too shabby a name. Simple and to the point.

PS: Or well, Voxel Dive or Voxel Flight.
Reply With Quote
  #17  
Old 01-16-2013, 09:36 AM
gjestland's Avatar
gjestland gjestland is offline
Senior Member
iPad 2, iOS 6.x
 
Join Date: Jan 2013
Posts: 262
Default

yeah, i like the word "voxel" also, but i feel its been exploited now that minecraft has become this great success and i don't want be associated with that, but maybe i'll just drop my high brow and get on the bandwagon! I do plan on releasing a whole series, so i could use voxel as the main word, like voxel run, voxel war, voxel jump. But the word is still a bit technical and minecrafty i feel. Opinions?
Reply With Quote
  #18  
Old 01-17-2013, 12:10 PM
dhondon dhondon is offline
Senior Member
 
Join Date: Jul 2009
Location: Norway
Posts: 159
Default

Looks really cool. Good job
Reply With Quote
  #19  
Old 01-17-2013, 01:16 PM
the loafer the loafer is offline
Member
iPad, OS 4.x
 
Join Date: Feb 2011
Posts: 76
Default

Name: HyperDive sounds rather good to me

Your vid is very impressive, you would have a customer with me
Reply With Quote
  #20  
Old 01-17-2013, 01:38 PM
gjestland's Avatar
gjestland gjestland is offline
Senior Member
iPad 2, iOS 6.x
 
Join Date: Jan 2013
Posts: 262
Default

@dhondon: thank you, i like your work too, i just browsed your webpage a couple of days ago! i plan on making more games on this engine maybe we could work together some day?
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent