Sounds cool, but what about those "deathtraps" from AITD? I'm sure you played AITD 1 or 2, but anyway I will try to explain these "deathtraps": in the first AITD, for example, there was an enemy that could only be defeated by using a mirror. The problem is that if you're carrying the mirror and an enemy attacks you, the mirror will be broken, so you can't defeat that enemy and you must restart the game. AITD 1 and 2 were the best survival horror games I've ever played, and that was due to their difficulty and their AWESOME gameplay. I never found those two things in any other modern survival horror game, so I hope FM will have some things from AITD too.
By the way, I'm a very good friend of the main producer of AITD.
He also have given us good feedback. So expect goodness from it.