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12-20-2012, 12:47 PM
#51
@tblrsa & @Tannorexic My pleasure

@awp69 Yea, I had trouble getting it to work how I wanted, it worked about 9 out of 10 times but that is still not good enough. A friend suggested that I should make the red eye bad guy run away from the player on touch and I implemented it, it's subtle but he'll also push away other bad guys so it can help out the player at times.

I was stupid for not implementing the check point system earlier and I agree the game is more enjoyable with it now.

Now I wish sales weren't so terrible.
12-22-2012, 12:29 PM
#52
Sphoxie is on sale for a dollar during the holidays!

01-21-2013, 01:21 AM
#53
Price has been dropped to a dollar permanently.
01-21-2013, 01:36 AM
#54
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,403
Send a message via MSN to syntheticvoid
Quote:
Originally Posted by Archerx View Post
Price has been dropped to a dollar permanently.
=o(


Feel sad hearing this...

But I hope it helps your sales pick up. This is a nice little game, and definitely better than the 85-90% of the crap thats in th AppStore... =o/
01-21-2013, 12:42 PM
#55
Quote:
Originally Posted by syntheticvoid View Post
=o(


Feel sad hearing this...

But I hope it helps your sales pick up. This is a nice little game, and definitely better than the 85-90% of the crap thats in th AppStore... =o/
Thanks, but it's ok, I always planned to lower the price of Sphoxie. Sales sucked but that's cool too since I have already started working on my next game and this time you'll be able to shoot stuff!
01-21-2013, 01:35 PM
#56
Joined: Dec 2011
Posts: 3,036
Thanks for reminding me to pick up where I left off with Sphoxie!
01-22-2013, 12:43 PM
#57
Here are some promo codes

MTJ9YE7NRA3A

6KFM3ERN3PLM

FJHH6KENAAEL

YET96KKY6P9R

4M39NETJR466

EX3A4KXEXKX9

3LHJYE6LFFFJ

JK3LY3MMYHX6

73EMJTJ9Y9J7

HLELKH36YHAY

AW46HRJ7LJHE

X3PP6LPHH9LA


Because why not?
03-07-2013, 01:37 PM
#58
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,403
Send a message via MSN to syntheticvoid
Now free...

Sorry you didn't get any feedback after giving the game to people... =o/