Star Traders RPG - (by Trese Brothers)

12-17-2012, 03:14 PM
#40
Star Traders RPG - (by Trese Brothers)

Star Traders RPG is a complex turn-based strategy RPG, set in a vast, dynamic, and complex galaxy torn apart by war, betrayal, and the shifts of commerce. In this epic space-opera, you play a Captain of a spaceship, traveling the Quadrant in search of fame, riches, infamy or death. As a Star Trading captain, must balance the complicated politics of the Great Houses and Syndicates , maintain and upgrade your fleet of ships, keep your crew paid, fed and loyal, and most importantly, survive.

Star Traders RPG is available on the App Store for your iPad, iPhone, and iPod touch, and is a Universal App.

Want to see it now? Watch the Epic Adventure on YouTube!
http://youtu.be/cpBiH7eUPas


Warning: Star Traders RPG is not a casual game. This is a complex space simulation and strategy game with a real difficulty scale. If you like deep games with a lot going on and endless replay, try Star Traders. We have gamers on our forum who have been playing this mobile game for more than 2 years! That's anything but casual. Think you can handle it, captain?

As a captain of a spacing machine, you may choose many paths, from being a loyalist to your faction's military, plying the interstellar lanes of commerce, exploring lost and forgotten planets and ruins, bounty hunting targets, blockading, spying, or pirating your way to riches. Your command of the ship is under constant threat, both internal and external. Can you manage your resources, crew, officers well to enough to turn a profit on your contracts and trades? Those that do will be among the Faction's elite Star Heroes -- and those that fail will be branded bandits and Crime Lords.

Star Traders RPG is inspired by classic games like Pirates!, Space Trader, Eve, Elite and is in the genre of Firefly, Serenity, and Star Wars (not Jedis -- think Hans Solo, bounty hunters, and all the rest).

As a Star Trading Captain, you will:
Pick sides in a shifting war between 6 unique Factions.
Buy, Sell, Battle and Pilot over 450 unique spacecraft.
Create your own path, playing as a Merchant, Assassin, Explorer, Warlord, Pirate, Bounty Hunter, Smuggler or choosing from one of the many ways to play.
Travel and immense and expansive galaxy
Discover, Explore and Quest on more than 140 planets

Where can I get Star Traders RPG?
Star Traders is available on:
The App Store (https://itunes.apple.com/us/app/star-traders-rpg/id528949262?mt=8&ign-mpt=uo%3D4) for your iPad, iPhone, or iPod touch

We are also available on Android markets --
Google Play (https://play.google.com/store/apps/d...rtraders&hl=en) for your Android device.
Amazon store (http://www.amazon.com/Trese-Brothers.../dp/B004UBM7Z6) for your Android device.

Who are the Trese Brothers?
The Trese Brothers are three brothers on a mission -- to build the best RPGs for mobile devices, to build games that you love to play, and that we love to play. We can’t compete with big game shops and big graphics, but we take our productions in a different direction. We produce and faithfully support deeply complex and challenging mobile games that go far, far beyond “casual.” We listen closely to our community of fans, gamers, and critics on how to improve the games and continuously keep pushing new updates and improvements on all our games. We have literally shipped hundred of game updates to our three games over the last two years. And we have fans who have played our games for two years and still love them. Trese Brothers are also the makers of Templar Assault (https://play.google.com/store/apps/d...games.templars) which is set in the Star Traders world, and Cyber Knights (https://play.google.com/store/apps/d...rknights&hl=en).

Screenshots:










01-22-2013, 02:44 PM
#41
@iPadisGreat - we just released the 3.1.1.0 update with a ton of new goodies in it. We hope you enjoy this new release and we are working on the next one already which has a boatload of stuff scheduled to get added. If you like the game, we'd love you to rate it and comment! Also, we watch these boards pretty closely, so if you have any comments or feedback, please share!
01-23-2013, 08:34 AM
#42
Sorry if the thread gets a little muddy in the middle -- this thread has just been merged with the iPad thread, as Star Traders RPG is a universal app. Thanks for the admins for the help!

01-25-2013, 06:20 PM
#43
Quote:
Originally Posted by fallen View Post
@daxmort - we are true Android junkies. We just release the new major story mode for Cyber Knights and the massive Narvidian Dawn campaign for Templar Assault. You won't find us giving up on Android or stopping the constant flow of updates any time soon. We are starting to announce and discuss our next game, a fantasy RPG, called Heroes of Steel. Not going anywhere!

About IAPs -- we have learned the hard way that it seems to be something that people just don't like. We are headed toward a release of a Star Traders Elite on the App Store for $1.99 and hope that the two in combination will help us get some traction on the App Store.
Any word when the separate elite version will appear on the app store?
01-27-2013, 10:52 AM
#44
@actionrpg - I just made new game icons last night and Cory is doing the final testing. Hopefully by the start of February, but it all depends on how fast the App Store review team is moving. Recently, their average day count is pretty good.

Another update for the free / IAP version is also just coming out of final testing! It's going to be a big one.
01-27-2013, 11:46 AM
#45
Joined: Dec 2010
Location: Houston, TX
Posts: 9,346
Hopefully an upfront pay edition will not disadvantage early adopters who paid for the IAP.
01-27-2013, 02:54 PM
#46
Quote:
Originally Posted by undeadcow View Post
Hopefully an upfront pay edition will not disadvantage early adopters who paid for the IAP.
It should be the exact same game with updates hitting at the same time if coded right. I'm looking forward to the paid version.
01-27-2013, 09:30 PM
#47
@undeadcow - we are making sure that there is no difference between the two versions. Both will receive updates at the exact same time, and the Elite version will cost the same as the IAP and have the exact same Elite unlocked features. We are just adding this because there seems to be a heavy preference to paid games on the App Store, but we aren't going to allow it to cheat the early adopter IAP team!

Cory says the next update will include 50 new ships! Can't wait!
01-27-2013, 10:54 PM
#48
Brilliant stuff.. I can't add much more to what's already been said but just wanted to thank the dev's for bringing this type of deep game to iOS and for staying so involved in the community. I hope you can keep momentum up and attract a full review from TA.
01-28-2013, 08:49 AM
#49
Joined: May 2010
Location: Canada
Posts: 2,290
Somehow I hadnt heard of this! Will be giving it a try
01-28-2013, 09:13 AM
#50
@FRS - thanks for the complements! As we are still porting major feature / functions from the Android, the next couple of months are going to be packed full of jumbo releases. Lots more to come, without a doubt. I am trying to be patient until the game is more "fully featured" to put in a tip for TA and see if we can get a proper review.

@Xexist / @FRS - I hope you will both share with your friends and network and leave us a review on the App Store. If you have any feedback about how we can make the game better, we'd love to have you share it. We are always excited to enhance the game from customer suggestions--especially things about how it plays on your Apple devices, as we are more at home in Android and don't see all the out-of-the-box expectations from the App Store community as clearly.