01-30-2013, 08:16 PM
#51
Quote:
Originally Posted by LordGek View Post
So what kind of stat tracking does it have? Does it track games against AI?
It doesn't look like it, but honestly I don't know what it'd track beyond win/loss.

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01-30-2013, 08:17 PM
#52
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,115
Quote:
Originally Posted by Mack the Knife View Post
well, can't say as i haven't finished a game yet to see if there's any won/loss stuff at the end (i usually don't care about that stuff anyway). and there is no option at the beginning of a game to "List Stats"/"See Stats" but there is Game Center integration and Achievements.
No clue why I'm obsessed with stats, but I am.

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01-30-2013, 11:05 PM
#53
Joined: Jun 2010
Location: In a van, down by the river!
Posts: 2,417
So they finally update it to English and then IMMEDIATELY raise the price?


GC: andsoitgoes
MP Games: Waterdeep
01-31-2013, 04:40 AM
#54
Quote:
Originally Posted by andsoitgoes View Post
So they finally update it to English and then IMMEDIATELY raise the price?

As an italian player I was glad to get a game in my native language, but i bought it the exact day the english update came out, and the price was 1 raised, so i don't think it as a coincidence.
01-31-2013, 07:12 AM
#55
Joined: Jan 2011
Location: Ankh-Morpork
Posts: 2,515
Quote:
Originally Posted by andsoitgoes View Post
So they finally update it to English and then IMMEDIATELY raise the price?
Quote:
Originally Posted by Capronissimo71 View Post
As an italian player I was glad to get a game in my native language, but i bought it the exact day the english update came out, and the price was 1 raised, so i don't think it as a coincidence.
This is neither a coincidence nor a surprise, as the developer explicitly stated well over a month ago that the increase to full price would go live with the English-language update, and they encouraged people to pick the game up before then if they wanted the discount. They literally couldn't have been more open or direct about this.
01-31-2013, 08:37 AM
#56
Quote:
Originally Posted by Appletini View Post
This is neither a coincidence nor a surprise, as the developer explicitly stated well over a month ago that the increase to full price would go live with the English-language update, and they encouraged people to pick the game up before then if they wanted the discount. They literally couldn't have been more open or direct about this.
Thx for the info Appletini, I didn't know that. Now it's all clear!
01-31-2013, 01:11 PM
#57
Joined: Aug 2011
Location: Chicago, IL
Posts: 428
I need help. I can't figure out how to move my guys. I don't know if I'm not understanding the rules or what but I have a dice in the color I need but I can't move them. What am I doing wrong and how exactly do you move.

GAMECENTER ID: Cali9ula
Hearthstone Caligula#1384
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01-31-2013, 02:16 PM
#58
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,115
Quote:
Originally Posted by CoreyB View Post
I need help. I can't figure out how to move my guys. I don't know if I'm not understanding the rules or what but I have a dice in the color I need but I can't move them. What am I doing wrong and how exactly do you move.
I don't have the game nor have I ever played the cardboard version BUT I recall reading that you can't move your figures until they're "activated" (i.e. the time that fateful night their real life counterpoint your character is based on first realized they had to evacuate). I think it is the number underneath their name. Not sure what you're allowed to do with your character before that time.

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Last edited by LordGek; 01-31-2013 at 02:19 PM.
01-31-2013, 03:07 PM
#59
if they have a clock "stuck" in their heads they are unaware that anything is happening to the ship and require TWO dice of the color of the room you want to move to. the game checks whether they are unaware or not each turn. also remember you can only move into the rooms horizontally from your current location (yellow moves you UP a ladder). so, if you are in a room and there is a blue room on your left, no ladder to the room above you, and a green room to your right and you roll TWO red die it does you no good (accept to move the crowd). when they realize the ship is sinking (the time listed on their card) they become alert (clock removed from their head ) and it only takes ONE die color to move them to the next room. play a few times and you'll get the hang of it.

Last edited by Mack the Knife; 01-31-2013 at 03:34 PM.
01-31-2013, 04:53 PM
#60
Joined: Aug 2011
Location: Chicago, IL
Posts: 428
Thanks for the help guys, I think I have it now.

GAMECENTER ID: Cali9ula
Hearthstone Caligula#1384
Games: Ascension, Battle of the Bulge, Drive on Moscow, Frozen Synapse, Titan HD, La Havre, NS Hex, Puerto Rico HD, BA & Panzer Corps