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#31
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![]() We see that something strange happened with the menus not responding to touches, this did not happen in the release builds, only in the distribution one :/ Quote:
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#32
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Seems like there's got to be a way make it where it detects if music is playing from another app and flips the game music on/off. Maybe when you finish a game and are in the menus a detect routine could run. Or at least flip the switch so it shows "off" in the menu when the music shuts off. But then you also need to know if the music was turned off by the user because you wouldn't want it to accidentally turn on. |
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#33
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#34
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We will be submitting an update within a few hours. Among extra content the nasty "no rotation" bug should be fixed as well
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#35
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Cool. Looking forward to the update.
Please promise me the game isn't changed as far as how quick you earn coins or any of that. Typically that's where games go from ... "I love this"... to the opposite. ... One other bug to report... one of the games I started the coin meter didn't register kills. It was odd. I soft closed the app (not actual close, just exit and re-open from the quicklaunch menu thing, ... I should really learn the proper terms here) and when I got back in and resumed the game it started registering coins. I think the whole going to sleep/waking the app seems to trigger many of the bugs. Maybe that's where testing should be centered around? Anyway, still, I have enjoyed the game and gave it 5 stars through GameCenter. I'll post a review later after the update hits and the dust settles. |
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#36
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You can actually post the review any time you want to. The update adds one car and fixes (at least that's my hope) the weirdo "no rotations" bug, but since it doesn't trigger for you - the game will be just as enjoyable as it is now. Oh, the difficulty will be reduced a little bit on the first level, but it doesn't sound like you had any problems with it
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#37
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Hey guys. How are you enjoying the game so far? Over 30,000 people are posting scores to game center right now. Do you find it hard to go over that 100,000 points barrier?
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#38
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Finally brok 100K points. I was 8th & 6th on the leaderboards the other day... now I'm 96th & 101st.
I gotta wonder just how many of those high scores are due to the glitch? Stuff like that ruins games for me. Top score right now is 721K. I hope that's just dedication to playing the game & completing missions to get a better score multiplier. I'm currently at level 10. Whatever the case, the game is good fun and pretty well balanced for a freemium title. I consider it even more gamer friendly than Extreme Road Trip 2, and I'm a huge fan of that game. If I could change anything with this game I'd love to have L&R buttons on the left side of the screen (as an option) for tilting and the rest of the screen for firing. As it is, it's kind of uncomfortable to try and land straight while shooting plus my right thumb is always in the way of seeing what's down the road even with the zombie indicator gadget turned on. I think that would make the game more fun to play. As it is, I'm nearly done with achievements and not sure how much I want to grind my way up the leaderboard... especially with the controls being in the way. |
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#39
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However if some of them are caused by the glitch then the fix should solve the problem Quote:
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#40
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Really like this game! Two things though:
1 Bug report: sometimes when you crash near the the far left edge of the screen the game craps out and you end up stuck like this. ![]() 2 I really hate games that continue to bombard you with ads even after you've made an in app purchase. Other than that good stuff. |
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