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View Poll Results: Old-school RPGs like "Dungeon Master" are:
Awesome, I can't get enough of them! 167 61.62%
Alright, I can take them or leave them. 63 23.25%
Dead, modern RPGs are far better. 37 13.65%
Who cares; all RPGs suck. 4 1.48%
Voters: 271. You may not vote on this poll

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  #71  
Old 01-19-2013, 05:57 PM
september september is offline
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Looking really good
  #72  
Old 02-01-2013, 01:00 AM
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geppetto geppetto is offline
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Thought I'd post a few of David's concept sketches for creatures he's been modelling for Coldfire Keep. I think they're pretty neat, and it's a shame for them to go to waste.

Getting VERY close to finished on this thing now... pretty exciting stuff!






  #73  
Old 02-01-2013, 06:09 PM
Captive Captive is offline
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Love the sketches and very much looking forward to playing this game.
  #74  
Old 02-13-2013, 07:35 AM
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geppetto geppetto is offline
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I finally got around to recording a little bit of gameplay footage for everyone to check out. Let me know your thoughts.

Note that this is just running on my Mac - hence the mouse pointer. iOS version is of course touch control.

  #75  
Old 02-13-2013, 02:13 PM
Tyra Tyra is offline
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Quote:
Originally Posted by geppetto View Post
I finally got around to recording a little bit of gameplay footage for everyone to check out. Let me know your thoughts.

Note that this is just running on my Mac - hence the mouse pointer. iOS version is of course touch control.

YouTube: video


Oh really cool! Can't wait!

And really great character portraits!!!
  #76  
Old 02-13-2013, 02:31 PM
Captive Captive is offline
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Hi Geppetto,this looks great love the looks of the dungeons,would like to see more creatures although surprise is one of the best parts with these games.Is it possible to say how many dungeons/levels or what kind of size game we're looking at?
  #77  
Old 02-13-2013, 05:29 PM
master lee master lee is offline
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Geppetto I'm in love with your Game I'm looking forward to play this Gem like Mad!
  #78  
Old 02-13-2013, 06:23 PM
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geppetto geppetto is offline
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Quote:
Originally Posted by Tyra View Post
Oh really cool! Can't wait!

And really great character portraits!!!
Thanks! The character portraits (and most of the UI) are the work of David Hattori. He also did the creature modelling. Talented guy.

Quote:
Originally Posted by Captive View Post
Hi Geppetto,this looks great love the looks of the dungeons,would like to see more creatures although surprise is one of the best parts with these games.Is it possible to say how many dungeons/levels or what kind of size game we're looking at?
Definintely keeping most of the creatures to myself for now. I've tried my best to make them meaningful to the story and environment though with both "introduced", intelligent enemies, and "natural" enemies (like the Giant Rats) that would just inhabit this place.

As far as the size of the game, I just don't know yet, as I'm still building it. I basically have this idea of "Locations" rather than just "Levels", so you might visit locations called 8a, 8b, 8c which all exist on the same level but might be explored completely out of sequence because you could enter them from above, or below. Anyway, the point is that in the end I might have maybe 14-15 levels, but that will probably be close to 30 different locations (don't quote me on that, just made up figures).

Mind you, some of the locations are very small. If you saw that "Making Of" video I did, that was the complete 9b location, which could be explored in about 30 seconds.

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Originally Posted by master lee View Post
Geppetto I'm in love with your Game I'm looking forward to play this Gem like Mad!
Thanks for the positive feedback! I'm looking forward to you playing it too
  #79  
Old 02-13-2013, 06:52 PM
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geppetto geppetto is offline
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To those two people who voted "Who cares; all RPGs suck." - shame on you!
  #80  
Old 02-15-2013, 05:53 PM
the9quad the9quad is offline
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Hey gepetto, are we going to have to randomly click every pixel to find secrets or are the spots we have to click going to stand out? The spots you click after tearing the banners in the video don't look like they stand out at all, and I don't know about you, but a game where I have to click every spot on the wall quickly gets shelved. Anyway game looks awesome, just hope it doesn't tun ino a wall clicking fest.

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