Originally Posted by scartier
I did what I could regarding marketing. Got in touch with the various review sites. Not many paid much attention. Probably because, let's face it, the game is rough. You hit the nail on the head with it needing refinement. Almost a year after release I can definitely see glaring problems in the original design.
I would love to revisit the game, but now that I have a full time job any development will be relegated to evenings and weekend.
Sorry it took this long but I finally checked out the game (was holding out for some sort of stat tracking as I recall way back) and now realize this WAS NOT just "Survive!" with a space theme but, by throwing in an opponent and strategic action cards, much more.
My biggest whines would all be centered around the action cards. They were very awkward to even use without tangling one's fingers, and beyond that, often not clear (without any text that I recall) how they were supposed to be used.
I also still wished there were some basic single player stats for win/loss and other stuff (not even necessarily through GC).