App description: The #1 FPS is back on smartphone with a new chapter to push the boundaries of mobile gaming even further! In the wake of a nuclear disaster, the only chance to avoid global devastation is in the hands of the few elite soldiers who must track down and rescue the worlds leaders from a frighteningly familiar terrorist group.

DIVE INTO THE MOST MEMORABLE ACTION THRILLER EVER
Feel the storys dramatic intensity and see both sides of the story by also playing the villain, Edward Page.
Dominate the battlefield with a new tactical movement system!
Fight all over the world, from Antarctica to Barcelona!

EXPERIENCE CONSOLE-QUALITY GRAPHICS AND SOUND
Feel the chaos of war with console-like graphics, lifelike animations and dynamic objects.
The first Gameloft title powered by the Havok Engine for amazing ragdoll effects and the most realistic-feeling vehicles ever.
Improved sound & voice acting performed by a renowned studio in the movie industry.

ENJOY A FULLY REDESIGNED MULTIPLAYER MODE
Forge your own gameplay profile with an improved loadout system & over 20,000 weapon arrangements!
A new specialization system with redesigned skills.
Lead your character to the top of the leaderboards with a new ranking system!

Modern Combat 4: Zero Hour is optimized for the 4-inch Retina display on iPhone 5

Find all the information for Modern Combat 4: Zero Hour on http://www.modern-combat.net.
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Check out our videos and game trailers on http://www.youtube.com/Gameloft
Discover our blog at http://glft.co/Gameloft_Official_Blog for the inside scoop on everything Gameloft.

Certain apps allow you to purchase virtual items within the app and may contain third party advertisements that may redirect you to a third party site.
02-04-2013, 10:36 AM
Joined: May 2012
Location: USA
Posts: 6,692
Quote:
Originally Posted by k1lljoy_89 View Post
Obviously.

I just liked holding it. Makes you feel badass
Precisely. Which is why it sucked that the gun was useless.
02-04-2013, 10:38 AM
Joined: Nov 2011
Location: Look out your window.
Posts: 5,795
Quote:
Originally Posted by JBRUU View Post
Precisely. Which is why it sucked that the gun was useless.
Only when armor was used. So it wasn't the gun so much as the perk.

02-04-2013, 03:16 PM
Quote:
Originally Posted by CMMC4 View Post
We're working on rebalancing the weapons, attachments, perks (so pretty much everything) for the next update, amongst other things. I'm happy to hear that cheaters/hackers aren't an issue! I actually spent last Friday sending warning messages to close to 400 suspected players - not fun, but someone has to do it

I've tried poking the dev/prod team for some DLC, but they're focused on the tasks at hand: ironing out the bugs. Since we're still working on improving MC4, suggestions for MC5 are duly noted, but not a high priority right now.
Will this update hit android at the same time or after iOS?

And is the knife nerfed?
02-04-2013, 03:26 PM
Joined: May 2012
Location: USA
Posts: 6,692
Please don't change the knife.
02-04-2013, 03:33 PM
Joined: Nov 2011
Location: Look out your window.
Posts: 5,795
Quote:
Originally Posted by JBRUU View Post
Please don't change the knife.
PLEEEEEAAAASE don't.
02-04-2013, 06:08 PM
Quote:
Originally Posted by CMMC4 View Post
We're working on rebalancing the weapons, attachments, perks (so pretty much everything) for the next update, amongst other things. I'm happy to hear that cheaters/hackers aren't an issue! I actually spent last Friday sending warning messages to close to 400 suspected players - not fun, but someone has to do it

I've tried poking the dev/prod team for some DLC, but they're focused on the tasks at hand: ironing out the bugs. Since we're still working on improving MC4, suggestions for MC5 are duly noted, but not a high priority right now.
I feel like the support and front-line classes are under powered, in terms of the perks available for them. I don't know if you guys feel the same, but that's how it seems. Intervention seems like the go to class.
02-04-2013, 06:11 PM
Joined: May 2012
Location: USA
Posts: 6,692
Quote:
Originally Posted by guitarguy19 View Post
I feel like the support and front-line classes are under powered, in terms of the perks available for them. I don't know if you guys feel the same, but that's how it seems. Intervention seems like the go to class.
Yeah I tend to agree with you.

Obnoxious self promotion: My little site
Show me some love, eh? You might even find it a bit interesting
Hey, why not? Ask me your worst: http://ask.fm/JBRUU
02-04-2013, 06:57 PM
Quote:
Originally Posted by JBRUU View Post
Please don't change the knife.
Gun on gun. Just think i how great it will be to kill people how it should be instead of running at someone like an as***** and sticking it to him.
02-04-2013, 07:16 PM
Joined: May 2012
Location: USA
Posts: 6,692
Quote:
Originally Posted by Ddyracer123 View Post
Gun on gun. Just think i how great it will be to kill people how it should be instead of running at someone like an as***** and sticking it to him.
Just think how awful it would be having knifing like it was in MC3. Have a problem with people knifing you? It's called a shotgun. Use it.

Or try the auto knife perk.
02-04-2013, 07:59 PM
Joined: Dec 2011
Location: MI, USA
Posts: 1,147
Quote:
Originally Posted by JBRUU View Post
Just think how awful it would be having knifing like it was in MC3. Have a problem with people knifing you? It's called a shotgun. Use it.

Or try the auto knife perk.
Auto-knife is terrible, it takes almost a second for so,eons to register. Personally, they should change the knife by taking away its "heat-seeking" ability. If you go up to someone and are able to hit the knife button, then they will die. Even if you sprint 10 feet backward, then they will still die. That should be changed. However, the controls for knifing are pretty good, better than in MC3.

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