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#11
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Quote:
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#12
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@crazy_gamer No date yet. Our next step is a Kickstarter campaign. Completion speed will depend on how well the campaign goes.
@lazynahte Not at all, that would be awesome, thanks! |
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#13
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Looks interesting, reminds me of Creeper World.
I like your art style. I'll keep an eye out for your Kickstarter. |
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#14
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@HLW Thanks! We were actually inspired by Mario Sunshine and a game called 'Bit shifter'. We didn't discover Creeper World until later, but it is in the same genre for sure.
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#15
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How IAP heavy will this be? You hear "city building" these days and you're flooded with thoughts of crummy "social" games that only let you play for five minutes before making you wait 12 hours for energy to recharge.
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#16
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Some shots and a flyover of one of the starting terrains, before the city building begins. See our latest blog post for more info
Youtube link | Pop Up ![]() @MidianGTX We don't have a fixed plan for IAPs. We don't want long waits for unlocks. But we will likely offer special upgrades and equipment as IAPs. Think War Craft 2, rather than Farmville. Last edited by Weston100; 01-25-2013 at 05:57 AM.. |
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#17
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Sounds good to me. Stunning artwork too, I'll be keeping an eye on this.
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#18
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@MidianGTX Thanks! We'll be posting regular updates every Thursday on our blog and on facebook. They'll probably trickle onto this thread too : )
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#19
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really digging the aesthetics here
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#20
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@cplr @BigRoi Thank you both!
This week we fleshed out our road system: Youtube link | Pop Up An expanded post is here: http://www.blackjacketstudios.com |
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