Support our Sponsors:
Reply
 
Thread Tools Display Modes
  #1  
Old 02-04-2013, 06:14 PM
bardbarian bardbarian is offline
Junior Member
 
Join Date: Jan 2013
Posts: 22
Default Bardbarian

Hey everyone, long time touch arcade user, first time posting.

Excited to announce that I am currently working on an ios/android game called Bardbarian! Would love to hear what you guys think as we go along, as I know many of you have valuable input. If you'd like to follow along with development please check out http://www.treefortress.com

Thanks so much and I look forward to hopefully talking with some of you as we go!
Attached Images
File Type: png fbtitle.png (361.6 KB, 16 views)
Reply With Quote
  #2  
Old 02-06-2013, 08:24 PM
mrmikeg mrmikeg is offline
Junior Member
 
Join Date: Feb 2013
Posts: 5
Default

Looks great just posted on your blog!
Reply With Quote
  #3  
Old 02-07-2013, 03:56 PM
baDa baDa is offline
Junior Member
iPhone 4, iOS 5.x
 
Join Date: Nov 2009
Location: CWB - Brazil
Posts: 27
Default

Eyecandy *_*!
Reply With Quote
  #4  
Old 02-09-2013, 04:16 AM
bardbarian bardbarian is offline
Junior Member
 
Join Date: Jan 2013
Posts: 22
Default

Thanks so much guys! Posting a big update on Monday with some of the work we did these past 2 weeks including animations and effects.

For those interested were actually using spriter (brashmonkey.com) to build all our animations so we get beautiful and smooth code driven in-game animations!

Excited to share some of the progress! Until then I leave these:

http://cl.ly/image/1D252M0f0g3d

http://cl.ly/image/3P1c36022a2g
Reply With Quote
  #5  
Old 02-09-2013, 06:13 PM
bardbarian bardbarian is offline
Junior Member
 
Join Date: Jan 2013
Posts: 22
Default Video Update

Very early gameplay video:
http://www.youtube.com/watch?v=jyVkGxEjW1c

Featuring our recently added solos!
Reply With Quote
  #6  
Old 02-10-2013, 01:54 PM
mrmikeg mrmikeg is offline
Junior Member
 
Join Date: Feb 2013
Posts: 5
Default

Looking great!

Love that stretch added to his face on that head banging.

What are you guys using to make your game?
Reply With Quote
  #7  
Old 02-15-2013, 02:17 PM
bardbarian bardbarian is offline
Junior Member
 
Join Date: Jan 2013
Posts: 22
Default

Thanks so much! Having a lot of fun with the art for this game.

We're building Bardbarian on top Adobe AIR, using the Starling Framework for easy GPU based rendering. This lets us easily support iOS, Android, BB10 and Steam (fingers crossed!) with great performance.

To generate our animations, we're using a really cool kickstarter funded tool called Spriter, which you can read all about here:
http://treefortress.com/introducing-...with-starling/

Here's a quick benchmark of the kind of performance we're seeing in Flash/AIR:
http://treefortress.com/new-spriteras-benchmark/


UPDATE! Currently working on the store/upgrade shop UI: http://cl.ly/image/1W270q2s2W1p
Reply With Quote
  #8  
Old 02-15-2013, 07:46 PM
mrmikeg mrmikeg is offline
Junior Member
 
Join Date: Feb 2013
Posts: 5
Default

Super Rad guys! Looking forward to all the updates.
Reply With Quote
  #9  
Old 02-15-2013, 10:28 PM
KennyK KennyK is offline
Banned
iPhone 4, iOS 6.x
 
Join Date: Feb 2011
Location: Scarlett Johansson's Hot Tub
Posts: 5,046
Default

Hi there, you may want to repost your game in the Upcoming section here. I'm sure you'll get much more feedback that way.

Welcome to the TA forums and good luck in your development
Reply With Quote
  #10  
Old 02-19-2013, 12:24 PM
bardbarian bardbarian is offline
Junior Member
 
Join Date: Jan 2013
Posts: 22
Default Bardbarian

Hey everyone!

My name is Mike Gaboury and I'm working on a game called Bardbarian!

About the game:

Bardbarian is a mobile game we’re developing for iOS and Android. You play as Brad the Barbarian, woken up from his sleep to the sounds of his town under siege. Tired of always fighting, Brad decides he wants nothing to do with being a Barbarian anymore, and in a last minute decision, grabs an instrument instead of a weapon. Using his totally sweet axe-lute he sets out to be the bard he always dreamed to be.

We're building Bardbarian on top Adobe AIR, using the Starling Framework for easy GPU based rendering. This lets us easily support iOS, Android, BB10 and Steam (fingers crossed!) with great performance.

To generate our animations, we're using a really cool kickstarter funded tool called Spriter, which you can read all about here:
http://treefortress.com/introducing-...with-starling/

Here's a quick benchmark of the kind of performance we're seeing in Flash/AIR:
http://treefortress.com/new-spriteras-benchmark/


You can follow our dev progress via:
Our website
Twitter
Facebook


Pics:
I'm Currently working on the store/upgrade shop UI: http://cl.ly/image/1W270q2s2W1p

The title screen:
http://cl.ly/image/3B0K0u3o3Y2H

Brad's victory headbang:
http://cl.ly/image/1D252M0f0g3d

Some very early gameplay (excuse the low framerate, screen recording kills my computer):
http://www.youtube.com/watch?v=jyVkGxEjW1c
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright ©2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent