★ TouchArcade needs your help. Click here to support us on Patreon.
02-05-2013, 12:17 AM
Joined: Sep 2012
Location: Tokyo
Posts: 173
The in-test in-game chat system seems to work well. Hope we can release this as a mini-update soon.
I think will be nice to actually speak to your opponent. It will also be a way for you super-experienced players to give some help to new players.

Example: There is one person we often play, high level, who still doesn't know you can pay 2 power to draw a card.

Steve@ThreeGoblins
02-05-2013, 03:29 AM
Joined: Sep 2012
Location: London
Posts: 192
I can't wait to try the chat, I'm trying to imagine how and where you've placed it on the game. I only found out a couple of weeks ago I could switch elusive cards.

I think now we should recruit some more players who we can play and chat with.

(Shein, WD is a point and click that by the end is genuinely traumatic and I don't know anyone who hasn't cried by the end).

So I'm planning on getting rid of my lost cards now they are inpredictable. Is anyone else? What are you replacing them with?

02-05-2013, 03:31 AM
Joined: Sep 2012
Location: London
Posts: 192
I know what I'll be using the chat for when playing noobs, I'll be shouting "Press the end turn button!!!!"
02-05-2013, 05:20 AM
Joined: May 2011
Posts: 1,218
Omfg we can pay 2 power to draw a card!!!!!
I'm guessing I just completely forgot we could do that!
And lol I think I remember seeing the AI do it, and just thought either "hey it's cheating!" Or "ok it must've used a draw type card I didn't see".

Btw that sort of brings me to a point, is there a way to view all the cards in the graveyard (mine and opponents), at once. Currently it seems like you can only see the top card. That's annoying for checking up on the opponents moves like with spells, and also I think there's cards that draw from the graveyard, but it could mean you have to remember what's in there that you might want.

Ps I'm definitely not the high level player steves talking about.
02-05-2013, 07:50 AM
Joined: Sep 2012
Location: Tokyo
Posts: 173
Quote:
Originally Posted by Talbs View Post
Omfg we can pay 2 power to draw a card!!!!!
I'm guessing I just completely forgot we could do that!
And lol I think I remember seeing the AI do it, and just thought either "hey it's cheating!" Or "ok it must've used a draw type card I didn't see".

Btw that sort of brings me to a point, is there a way to view all the cards in the graveyard (mine and opponents), at once. Currently it seems like you can only see the top card. That's annoying for checking up on the opponents moves like with spells, and also I think there's cards that draw from the graveyard, but it could mean you have to remember what's in there that you might want.

Ps I'm definitely not the high level player steves talking about.
A graveyard viewer is already on my list of personal wants.
And incidentally the AI never cheats.
It will be getting some special cards in future that give it an edge, sometimes a big shiny nasty edge, but it will need these things at later levels to have a fighting chance against the very skilful players out there.

Steve@ThreeGoblins
02-05-2013, 08:50 AM
Joined: May 2012
Location: Europe, CET timezone
Posts: 943
Quote:
Originally Posted by Lechatcurieux View Post
I can't wait to try the chat...
Looking forward to that, too. Really nice addition!

Quote:
Originally Posted by Lechatcurieux View Post
So I'm planning on getting rid of my lost cards now they are inpredictable. Is anyone else? What are you replacing them with?
No idea yet, need to put some serious thought into it, for which I have no time, as usual
Looks like some change of strategy is in order, now that the nasty Lost/TakenUnder combo no longer works with predictable results and at a good power cost.

Quote:
Originally Posted by Lechatcurieux View Post
(Shein, WD is a point and click that by the end is genuinely traumatic and I don't know anyone who hasn't cried by the end).
Will put it on my "think about getting it" list. Sounds interesting, thanks for the feedback.

Quote:
Originally Posted by Steve at ThreeGoblins View Post
A graveyard viewer is already on my list of personal wants.
Nice idea, gets my vote.
02-05-2013, 10:34 AM
Joined: Sep 2012
Location: London
Posts: 192
Yeah graveyard view. When I put down a stitched gollum and can't remember what was disposed of....

Also when I was new and wanting to check WTH the AI had just pulled on me, it would have helped me learn if I could see what was in the discard pile.

Talbs, send me an invite now you have learnt new skills
02-05-2013, 11:21 AM
Joined: Sep 2012
Location: London
Posts: 192
Lobby is Killing me

So in the past I was speaking to Mike Goblin, maybe here too, about wanting to know if anyone is in the lobby. As you probably all know its kind of frustrating sitting in the lobby looking at the 2mins/1mins/30 seconds waiting time and having no idea if its just you on your lonesome and you wasting your time.

As I think we discussed also, if you try and do something else on your device whilst waiting, then your wait is cancelled.

So I was thinking, and I'm not sure how to put it....

Is there any way of making a waiting system, like being on hold for when the next person joins?

Say I put my name down as on the waiting list (?), then I was able to bugger off and check my email, or play the one player game, then as soon as the next player jumps in, either I get a DingDong noise to tell me someone is in the lobby, or I can be automatically connected to a match with them?

At the moment I resort to having my iPhone waiting in the lobby while I come here or visit angry birds on my iPad, but my battery isn't loving my method.

What do you think? Or can anyone better explain what I mean?
02-05-2013, 03:25 PM
Joined: May 2012
Location: Europe, CET timezone
Posts: 943
Lobby Wait System

@Cat: That is more or less what I asked for a while ago.
Unfortunately the answer was that GC does not support that (way to go Apple, welcome to the 21st century!), and that it would require the Goblins to setup and maintain their own server.
Well, maybe if Spellcraft attracts enough attention over time, we might get that...

I know at least one other indie game that slowly built up speed and is rather successful now: Starbase Orion. But admittedly they have much less competition, they are the best and almost only 4X space game for iOS. But that doesn't mean Spellcraft cannot pull a similar success story. Thumbs up for that, I really hope things go the "SO" way sometime in the future.
02-05-2013, 04:44 PM
I hope we can include something that can show if someone else is waiting for a 2 player game.It is on mike's list of things to do.
Invite markturnergoblin if anyone wants a game.