iPad: Hell Quest - Dice-Roller/RPG Hybrid by smuttlewerk interactive

02-03-2013, 03:14 PM
Wow! Looks really nice! Looking forward to the release!
02-04-2013, 01:19 PM
thanks guys!

the game is nearly finished and we'll upload tomorrow. count yourself lucky if you're from Canada or Austria, because people from these countries will be able to play the game before the rest of the world.
02-05-2013, 01:08 PM
Nice work on it. I like the simultaneous dice rolling. Good feature there. Pretty cool when you expand a very simple game like farkle and make something unique out of it. Best of luck!
02-05-2013, 03:00 PM
Looks nice, but I see something worrying. Are those two resources I see at the top of the screen? And, if so, how "necessary" is the IAP of additional pay-resource?
02-06-2013, 11:49 AM
Roughly idea, when it is going to be held? I am desperate to know about it.

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Last edited by clifton50; 02-09-2013 at 09:26 AM.
02-07-2013, 03:21 AM
@racingspider: thanks!

@prophecy07:you won't need any money to play the game. and no part of the game gets locked up if you don't spend. spending money on souls, our premium currency, will allow you to learn skills faster, prolongate prayers and lastly allows you to buy a Premium account (like in "World of Tanks") with which you gather the spiritual resources needed to skill your characters faster. after each battle you also have the chance to cleanse the soul of the fiend you just slain, so you get premium currency through the game also.

long story short: buy souls - more resources - less grind.

I forgot: souls are also used for healing in between battles within the same mission. but your character also regenerates 100HP per hour, so spending isn't mandatory. if you die, spending souls for reviving your character is mandatory though - so if you die in a mission, you either spend a few souls or cancel the mission and start anew (with full HP).

@clifton50: the game will be out in mid-March if all goes as planned.
02-16-2013, 11:15 AM
Originally Posted by smuttlegiaco View Post
YouTube: video

Here we go! Enjoy our trailer!!
Looks good, but the trailer kind of ends on a whimper.
So the game is more grindy without IAP...hmm.

Last edited by Misguided; 02-16-2013 at 11:18 AM.