|
#31
|
|||
|
|||
|
Quote:
I was a 90's table player anyway; the more chutes, coasters, etc. the better as far as I was concerned. I cut my teeth on tables like Elvira, Terminator 2, etc. In fact, the only twbles I really don't care for are the ones with a 2-dimensional field...in other words, bumpers and targets but no ramps, shoots, coasters, etc. 70's style I guess. |
|
#32
|
|||
|
|||
|
Game progress resets every time i open the app on ipad2. Always shows the quick battle 1p 2p screen.
Saving seems to work fine when I play it on iphone 4s. Both devices logged into the same gamecenter acct. Achievements are different depending in which device I use, even though it's the same gc acct. |
|
#33
|
|||
|
|||
|
I haven't encountered any bugs so far. Pretty fun game, but the "physics" takes a bit getting used to for me. Seems like the ball really accelerates the closer it reaches the end of the flipper causing a lot of drains. Went over to my parents house and played a few games with one of my brothers, and he had a hard time getting the timing down.
But once I got used to it, its pretty fun. I think I'm in a pinball phase right now..but this game offers a nice variety to the standard pinball games. I almost wish Zen Studios or LittleWing will pick up on this type of pinball game and incorporate their "physics". Otherwise, I'm really enjoying this game. And just realized Prank Entertainment made Ant Raid..another fun, quality game! |
|
#34
|
|||
|
|||
|
Quote:
|
|
#35
|
|||
|
|||
|
Quote:
|
|
#36
|
|||
|
|||
|
Quote:
Then conversely you have ones where there is skill, but it is one simplistic thing. Hit the ball through a gap. You win. Or you don't. Also the flipper physics are poor. Which was certainly true of older video pinball games too, but didn't need a comeback. Last edited by crunc; 02-11-2013 at 09:22 AM.. |
|
#37
|
||||||
|
||||||
|
Developer here
![]() First of all: a big thank you to everyone here for finding and enjoying PinWar so much! We are especially happy that you understood the iAPs the way they were meant to be understood. Quote:
Quote:
Quote:
Quote:
![]() In the meanwhile, we are all ears if you have suggestions how you would prefer to see the table sharing being used? For example: should it just give a short ID text that you can post to your friends, or should there be a unified table sharing center with top rated tables, newest additions etc.? Quote:
Quote:
1) Do you have the same iCloud username enabled on both the devices? You mentioned same Game Center account, but we are curious to know if you have differention on the iCloud space. 2) Do you have the latest firmware installed on both devices? 3) Is your Game Center account logged into Sandbox environment in either of the devices? You can see this on the "Welcome back userName" prompt, which includes "*** Sandbox ***" text below your nickname, if it's in Sandbox environment. 4) Are you 100% sure that both devices are tethered to a functional internet connection? 5) Is either of your devices jailbroken? Thanks! Last edited by Prank Ltd.; 02-11-2013 at 10:36 AM.. |
|
#38
|
|||
|
|||
|
Quote:
Also thanks for stopping by. It's an awesome game and I can't wait for whatever you add in the future! |
|
#39
|
|||
|
|||
|
Option 2 for me too. Prefer to have filter options such as highest rated, most recent, oldest, most downloaded all time, most downloaded this week/month...etc.. But this may be a lot of work.
Maybe if each table is stored also using some unique id code, it could be always displayed as well, so people can share codes with friends and can manually add the codes without having to browse the list of user created tables. |
|
#40
|
|||
|
|||
|
Great concept and very fun gameplay! Some things I'd like changed: no developer splash screens, better performance on my iphone 4.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|