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02-09-2013, 10:01 PM
#41
Joined: Oct 2008
Location: Long Island, New York
Posts: 362
Just saw on the news that 48 hours after this game was released, France surrendered. Again.
02-09-2013, 10:04 PM
#42
Quote:
Originally Posted by iago View Post
Just saw on the news that 48 hours after this game was released, France surrendered. Again.
Well maybe this is like e.t and will be the next dump at a land field just digital

02-10-2013, 04:00 PM
#43
Joined: Jan 2012
Posts: 294
Game Impressions

So after playing with the game, I can summarize it in one sentence only: A great game, ruined.

It's really such a fantastic game, and you can tell the developers have worked hard on it. The graphics are fun and look great, the physics and controls are excellent, the mixture of gameplay with TF2 and Battlefield has really worked well with this, plus the servers and latency wasn't bad at all. As an online FPS game, I think this COULD'VE been one of the top FPS games to arrive to the App Store.

I said COULD'VE because it's impossible to recommend this game, all due to that utterly ridiculous payment system. IAPs are so badly baked into this game, that you simply can't enjoy it. Everything inside the game costs coins, and coins are ONLY gained through real money with IAPs. Even something as basic as joining a server, which costs 1 coin. So what if someday you joined a server, and after 2 minutes someone called for you and you had to close the app? Or what if your internet got disconnected after less than 5 minutes of paying 1 coin to join the game? Real money would be lost on NOTHING!

I would happily pay $4.99 for this game without the IAPs, but I know this won't happen. The new trend in the App Store is Free-To-Play and IAPs. But this time around, Gameloft has crossed the red line here. IAPs are meant to make the game easier on the player, or to access certain features in the game, but not to the extent to not let players play the actual game without paying for those coins!

Such a shame really. When I first saw this, I thought it was just a bad TF2 rip-off. It turned out to be a fantastically-developed game though, but Gameloft's new scamming IAPs system completely ruined it.

Rating: 1/5
02-10-2013, 04:03 PM
#44
Single player is a bore and multiplayer I can't connect to.
02-10-2013, 05:19 PM
#45
Joined: Aug 2009
Location: NYC, New York. USA
Posts: 2,122
The funny thing is Gameloft will make more off this crap then what they did on mc4 SMFH
02-11-2013, 07:48 AM
#46
Joined: May 2011
Posts: 577
This ga,e is the best FPS on iOS. Just it's ruined...I hope gameloft gets smart and fixes this...quality game here people.dumb IAP will ruin the AppStore...
02-11-2013, 09:13 AM
#47
Joined: Aug 2010
Posts: 152
This could be one of the best games on the appstore but greedy gameloft ruined it. You need coins to play the game and - surprise- coins require real money. I don't know how did they believe they can earn money with this. Nobody would play this, even it is a great game.
02-11-2013, 09:24 AM
#48
Joined: May 2012
Location: USA
Posts: 6,714
Quote:
Originally Posted by Fastbridge View Post
The funny thing is Gameloft will make more off this crap then what they did on mc4 SMFH
Hope not.
02-11-2013, 09:29 AM
#49
Joined: Sep 2010
Location: IRAN
Posts: 29
Well the graphics(best fps seen on iOS), gameplay, servers are amazing but iAPs system make it crap!
Maybe GL tested it on France and maybe they make iAPs cheaper in worldwide... It's why they publish it first on France!
02-11-2013, 09:36 AM
#50
Joined: May 2012
Location: USA
Posts: 6,714
Quote:
Originally Posted by AL1R3ZA View Post
Well the graphics(best fps seen on iOS), gameplay, servers are amazing but iAPs system make it crap!
Maybe GL tested it on France and maybe they make iAPs cheaper in worldwide... It's why they publish it first on France!
I'm hoping you're right and the system will be made more fair for the worldwide release.