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  #41  
Old 09-02-2012, 03:27 AM
Bytebrain Bytebrain is offline
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Quote:
Originally Posted by awp69 View Post
Decided to pick this up and love it, but am I the only one who thinks the controls could be a little more responsive. In game like this, it's imperative to have spot on controls. Could just be me since no one else seems to be mentioning it.
That's strange. I haven't had any trouble with the responsiveness of the controls...

Could it somehow be connected to what device your playing on?
I'm playing on the new iPad. The game doesn't look like it should be very power hungry, but try and reboot your device and see if it feels better. If any other apps are using memory resources in the background, that ought to help.
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  #42  
Old 09-02-2012, 03:34 AM
oooooomonkey oooooomonkey is offline
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I'm playing on iPod touch 4g and I'm not having any issuse with the controls, they seem spot on to me.
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  #43  
Old 09-02-2012, 08:27 AM
Filing Cabinet Filing Cabinet is offline
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this game looks great, which is not really surprising considering it's from the makers of the super polished Sprinkle.

is this going to have anything like an endless mode? I just find level based runners based weird.
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  #44  
Old 09-02-2012, 09:08 AM
lena lena is offline
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I am surprised so many people see this as a runner. To me, it clearly is a racer, much more comparable to, say, Jaggy Kart, than to, say, Jetpack Joyride.
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  #45  
Old 09-02-2012, 09:12 AM
syntheticvoid syntheticvoid is offline
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Quote:
Originally Posted by lena View Post
I am surprised so many people see this as a runner. To me, it clearly is a racer, much more comparable to, say, Jaggy Kart, than to, say, Jetpack Joyride.
There's no way I'd compare this to jAggy Race... but you're right; it is more of a racer.
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  #46  
Old 09-02-2012, 09:36 AM
lena lena is offline
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Quote:
Originally Posted by syntheticvoid View Post
There's no way I'd compare this to jAggy Race... but you're right; it is more of a racer.
I rarely play racers and the only one I could remember was Jaggy Race. If you say they aren't comparable, I totally believe you. I just didn't want other people who like me are bored with runners to think that this is yet another runner.
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  #47  
Old 09-02-2012, 09:37 AM
syntheticvoid syntheticvoid is offline
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Quote:
Originally Posted by lena View Post
I rarely play racers and the only one I could remember was Jaggy Race. If you say they aren't comparable, I totally believe you. I just didn't want other people who like me are bored with runners to think that this is yet another runner.
Ah, gotcha. =oP
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  #48  
Old 09-04-2012, 02:29 PM
Agas Agas is offline
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  #49  
Old 09-06-2012, 10:39 PM
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CygnetSeven CygnetSeven is offline
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Any way to increase or adjust the size of the hit boxes for the jump buttons? The are awkward and unresponsive on my 3GS.
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  #50  
Old 02-20-2013, 03:48 PM
nightc1 nightc1 is offline
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I've been playing this the last few days when I'm not deep into a music game and just have a few min to kill. Gotta say, I was impressed with this game early on but deeper into it... and it had me smiling in amazement. The Volcano Level. Seriously if you haven't played that far... play that far and then finish that level. Wow that was amazing. I'm looking forward to the rest of the game.

I think if I were to compare this, I'd probably put it along side Mikey Shorts as a sort of platform racer. It is an autorunner, but it is all level based and it's a competition too so it's got that racing element. Still, that whole deal in Mikey Shorts where you replay levels to get better scores really applies here as well.

Anyway, wanted to see if we had a thread on the game.. and boom... it does... but wanted to just praise this game. Fantastic experience thus far. I'm glad I gave it a try and kept it around for when I was ready for it.
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