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View Poll Results: Should games be compressed or left untouched?
Compressed 9 12.68%
Untouched 32 45.07%
Depends on the game 30 42.25%
Voters: 71. You may not vote on this poll

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  #21  
Old 11-07-2009, 08:50 AM
seyoon seyoon is offline
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I want my cheeseburgers as big as possible.
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  #22  
Old 11-07-2009, 09:15 AM
super6ft7 super6ft7 is offline
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well, if you want and can fit big games, download them.
I wouldn't give up a album for an app, so I have to delete more apps than usual as my 16gb has 50mb left, but they shouldn't cater the game sizes to you
You would be annoyed if you bought a new computer and EA decided to make games much smaller and weaker so older computer owners could enjoy them. In my opinion this is a silly thing to complain about.
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  #23  
Old 11-07-2009, 10:13 AM
Dark_Messenger Dark_Messenger is offline
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By complaining about gamesize you counteracts the thing you normaly complain about. Delete the game once your finished with it? Dont really see a problem here.
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  #24  
Old 11-07-2009, 10:55 AM
markx2 markx2 is offline
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Quote:
Originally Posted by don_k View Post
Really, your post is out of topic.
How so?
Big game = more cost to user = more time to complete = more time invested in the game.
You invest time you do not want to see it lost.
You invest time you want maximum flexibility when saving

iWhatever does not allow this.

So the size of the game does matter.
My using another portable platform to illustrate this does not make it OT.
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  #25  
Old 11-07-2009, 01:25 PM
LeFranco LeFranco is offline
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For myself, I do not find it too bad. Then again, when I got my iPod Touch, I had waited till the 64GB version came out, specifically with apps in mind, so this big games really don't make too much of an impact on my memory.
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  #26  
Old 11-07-2009, 02:34 PM
ScottColbert ScottColbert is offline
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Quote:
Originally Posted by italodance View Post
ummmmm? what u think buddy? iphone and itouch is a game console and not a simple phone
it's compare with PSP and apple wants to win this game! iphone will beat psp till 2011 year,steve jobs gave us this promise and you see the average of producing iphone games on every week!
i think gameloft will release this game for psp soon but the screen size of psp is bigger so it should be around 700 mb there
and both is the same graphic
No, the iPhone/Touch is NOT a game console. I swear you apple fanboys really need to take a deep breath, get some fresh air, and come back to reality. The iPhone is an adequate mobile phone that plays games, etc, but it IS a phone first. The iTouch is DESIGNED as an mp3 player that can also play games.

If either of them were primarily consoles, then a 200 plus download would be okay, but they're not. They're designed for other purposes first. In order for them to even approach the realm of a handheld gaming console they need to do something about the battery life. I'm not interested in hearing about external batteries for extra life- a TRUE console wouldn't need one after 90 minutes of gameplay. Period. End of story.
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  #27  
Old 11-07-2009, 02:59 PM
Retean Retean is offline
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Quote:
Originally Posted by super6ft7 View Post
well, if you want and can fit big games, download them.
I wouldn't give up a album for an app, so I have to delete more apps than usual as my 16gb has 50mb left, but they shouldn't cater the game sizes to you
You would be annoyed if you bought a new computer and EA decided to make games much smaller and weaker so older computer owners could enjoy them. In my opinion this is a silly thing to complain about.
I didnt download asphalt because i didnt wanna wait to dl 256 mb....i like the smaller sized games that are bigger in terms of gameplay etc. I lol at the people complaining about EA's sound quality from "too much compressing"

LMAO!
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  #28  
Old 11-07-2009, 04:02 PM
Quorlan Quorlan is offline
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I think games should be as big as they need to be to run smoothly and play well. If the quality is going to suffer, don't compress anything. If you can maintain quality and still get some compression, so be it, save a little space where you can, but not at the cost of the quality of the game.

Q
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