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#251
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Guys and gals, I’ve uploaded a strictly multiplayer demo video to http://www.youtube.com/watch?v=N-d_dUOVo0c
First, I show local Bluetooth. Then, at 3:20, I quickly switch Wi-Fi on and return to the game to show you creating local, private Wi-Fi games (which involves having to enter a code on the client; this needs to be set in Profiles inside the game). Unfortunately, I exit this mode by mistake right at the beginning (couldn’t lay down the phones as, then, the pause is displayed right away) – nevertheless, at least you saw how password-protected games are joined. After this, I show online (lounge-based) gameplay. As you can see, online play is even slower on the 3G (it’s on the right) than local play – it’s pretty close to unplayable. The 3GS has absolutely no speed problems with online play, though. Also note that there are several online players; in this regard, you don’t need to be afraid of the same fate as with (the not recommended) iFPS, where you can meet hardly any human opponents. |
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#252
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im a pro at this, surviv ed 12 round alone lol flametrhower owns
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#253
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Quote:
One thing I have noticed is that thumbs need to stay bone dry. Little bit of moisture and they stick fast, and then there's no moving them. Just managed a quick game online but using precious minutes from my 'open' access point. Wish I could sort out this connection problem, as I still can't figure it out. |
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#254
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is it endless or does it end at a certain number?
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#255
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endless i think but it gets fckin hard at round 9
EDIT : maybe to wave 30 sry but its nearly impossible |
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#256
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#257
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Quote:
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#258
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The console version is endless and it becomes ROCK HARD at 20+, if the same challenge difficulty is on the iPhone one be prepared.
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#259
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2 questions before I buy:
1.) Is there a random box? 2.) How does it run on a 1g? Nazi zombies was without a doubt my favorite part of World at War. Even though me and most of my friends have Modern Warfare 2, I have a feeling we'll still be playing Nazi Zombies for a long time. |
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#260
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Quote:
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