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01-21-2010, 09:05 AM
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,208
Quote:
Originally Posted by sizzlakalonji View Post
I'm really not trying to spam the thread, but I want to reiterate how much I would love Cinemaware titles added.
Unfortunately Cinemaware is now owned by former-crapware-turned-Flash-game producers eGames, so I'm not sure how easy it would be to secure the rights, nor how much eGames would want to make from the deal.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
01-21-2010, 09:37 AM
Quote:
Originally Posted by sizzlakalonji View Post
I'm really not trying to spam the thread, but I want to reiterate how much I would love Cinemaware titles added.
We are starting up dialogue with a couple of license holders and we'll see if they're gonna be succesful. Right now I can't promise you any Cinemaware titles, but we'll try our best.

01-21-2010, 10:13 AM
Joined: Jun 2009
Posts: 10,547
Quote:
Originally Posted by Kiloo_Jeppe View Post
I would like to know, if anybody remembers Wizard of Wor, and if that is a game you would like to see in the AppStore?
Absolutely!

Dun... dun duun dun... DOUBLE SCORE DUNGEON!

Although this one would make me especially sad that there's no 2 player mode. (As if Kikstart 2 didn't do that already...)

If you've got rights to all the Commodore titles, Hunt The Wumpus would make for an excellent freebie (Ran in BASIC, I don't think it had any graphics past the title screen.)

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
01-21-2010, 11:00 AM
Joined: Apr 2009
Location: Indiana, USA
Posts: 5,712
Quote:
Originally Posted by Kiloo_Jeppe View Post
We are starting up dialogue with a couple of license holders and we'll see if they're gonna be succesful. Right now I can't promise you any Cinemaware titles, but we'll try our best.
Awesome. Thanks for the consideration.

Tug Boat Minister of Propaganda
Proud member of T.A.A.P. - Touch Arcaders Against Piracy. Over 500 members and counting. Join now!
01-21-2010, 01:46 PM
Joined: Jul 2008
Location: Scottsdale, Arizona
Posts: 247
@sizzlakalonji - we're definitely listening. We'll see what we can do.
01-21-2010, 01:48 PM
Joined: Jul 2008
Location: Scottsdale, Arizona
Posts: 247
Quote:
Originally Posted by Mindfield View Post
Is ... is that a hint?
I can neither confirm nor deny such allegations.
01-21-2010, 02:08 PM
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,208
Wizard of Wor was a great arcade game. The home computer ports weren't bad either -- I certainly wouldn't turn it down.

Quote:
Originally Posted by scarnie View Post
I can neither confirm nor deny such allegations.
Translation: I did not have sexual relations with that woman. (Depending on your definition of "relations")

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
01-21-2010, 02:19 PM
Joined: Sep 2009
Posts: 98
Quote:
Originally Posted by Mindfield View Post
Wizard of Wor was a great arcade game. The home computer ports weren't bad either -- I certainly wouldn't turn it down.



Translation: I did not have sexual relations with that woman. (Depending on your definition of "relations")
I think Scarnie is being "economical with the truth"
01-21-2010, 03:25 PM
Joined: Jan 2009
Posts: 379
Count me as another Wizard of Wor fan. The c64 version is quite faithful to the arcade ..really it's only missing the background starfield. I love the dramatic music. And think of how cool this and Kickstart will be when (!) you guys decide to do link-up support for multiplayer! hehe.

The odd thing with the arcade machine was it had joysticks with two degrees of movement in each of the four directions. So you could, for example, half-move the stick to the left to turn left without your man moving. The c64 version doesn't emulate this in any way, but that's no big loss IMHO.

Anyone who likes Wizard of Wor and has access to an AGA Amiga or WinUAE should check out Monsters of Terror. A beautiful remake, with support for up to four players (human or CPU.) ..it does have an annoying bug where the CPU players' movement gets screwed up at the beginning of some levels. But still, a great game. ..the SFX are all sampled from the C64 Wizard of Wor, GFX are completely new, there are optional powerups and bosses, speech has been added, and it even multitasks.

Oh, I forgot to mention last time: About the cool Ballblazer music (which really is cool.) I found a neat Ballblazer Beastie Boys Remix at RKO. I'm not really a Beastie Boys fan, but love the remix nonetheless.

Last edited by TKO; 01-21-2010 at 03:42 PM.
01-22-2010, 11:16 AM
Joined: Jul 2008
Location: Scottsdale, Arizona
Posts: 247
I think I want to speak with my lawyer.