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  #41  
Old 03-27-2010, 05:50 AM
Tocarina Tocarina is offline
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Quote:
Originally Posted by STP_Tim View Post
You can never predict Apple, but if past patterns hold up then they will only send early review units to the huge publications (WSJ, NYT, etc.). Bloggers usually get the short end of the stick.
Yeah, that's why I'm wondernig. I wouldn't consider AppAdvice as the biggest and most important site of iPhone relevant stuff. But actually they are the only site focusing on iPhone, not only gaming, and they are reasonably large... Hmmm... So where does all the coverage come from?
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  #42  
Old 03-27-2010, 07:07 AM
arn's Avatar
arn arn is offline
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Quote:
Originally Posted by Tocarina View Post
Yeah, that's why I'm wondernig. I wouldn't consider AppAdvice as the biggest and most important site of iPhone relevant stuff. But actually they are the only site focusing on iPhone, not only gaming, and they are reasonably large... Hmmm... So where does all the coverage come from?
AppAdvice doesn't have an iPad.

arn
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  #43  
Old 03-27-2010, 07:20 AM
Dusse Dusse is offline
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I'm mostly disappointed with Apple. While I do agree that iPad-apps might be worth higher prices (the 4.99 for Flight Control might be a stretch though) and that separate apps is a logical move, they are missing huge possibilities do integrate the iPad and iPhone/iPod Touch communities and improve the App Store.

Lite(/Free/etc) apps is a very weird thing. They should instead offer demos from the main app page, pretty much as Xbox Live Arcade does where you can download a trial. It should then offer you to upgrade from within the app, much more simple (and hopefully profitable for the developers) and a far less clutter in the App Store. Better for customers, developers and Apple.

Second to that they should also (perhaps they do - but I doubt it) offer discounts for buying both the iPad and iPhone app. IE buy Flight Control and get Flight Control HD for half the price (or whatever). This will promote loyal customers and again, hopefully benefit both developers and customers as well as Apple (more apps sold, more likely to get both devices and so on).

Other than that there are less obvious things (such as developer pages where you can more easily follow your favorite developers, tie this in with twitter etc etc). They badly need to improve the app stores with OS 4.0.
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  #44  
Old 03-27-2010, 07:50 AM
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Jack Shiels Jack Shiels is offline
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I think people are forgetting that iPad version ≠ just a resolution upgrade. Developing for the iPad is much like developing for the desktop platform - people expect really good GFX. This means that it is a lot more work than an iPhone game.

I think we'll see some great titles available for it in the coming months/years. If a higher price has to be paid, I know I won't mind, it will be worth it for more quality.
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  #45  
Old 03-27-2010, 07:57 AM
JazzFlight JazzFlight is offline
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Quote:
Originally Posted by Jack Shiels View Post
I think people are forgetting that iPad version ≠ just a resolution upgrade. Developing for the iPad is much like developing for the desktop platform - people expect really good GFX. This means that it is a lot more work than an iPhone game.

I think we'll see some great titles available for it in the coming months/years. If a higher price has to be paid, I know I won't mind, it will be worth it for more quality.
I don't know, there's no guarantee or requirement that these apps won't just be resolution increases.

Down the line a few months, when there's a good competition going in the iPad app store, then we'll see some worthy iPad games and apps. But right now, I'm thinking that these iPad games are just resolution increases with a few new maps or modes.
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  #46  
Old 03-27-2010, 10:55 AM
Flying-Jew Flying-Jew is offline
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Quote:
Originally Posted by gekkota View Post
Yeah, sorry. I'm kinda new around here...
No harm done. We're both on the same side.

Quote:
Originally Posted by JazzFlight View Post
I don't know, there's no guarantee or requirement that these apps won't just be resolution increases.

Down the line a few months, when there's a good competition going in the iPad app store, then we'll see some worthy iPad games and apps. But right now, I'm thinking that these iPad games are just resolution increases with a few new maps or modes.
I agree with you. And I don't want to be the guniea pig on Launch day buying games just to see if they are more than res increases.
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  #47  
Old 03-27-2010, 12:36 PM
All-Eyez-On-Me All-Eyez-On-Me is offline
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Man, I cannot wait!
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  #48  
Old 03-27-2010, 12:41 PM
cranker cranker is offline
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The prices don't bother me that much but I would like to try a lite version first.
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