World Productivity is set to plummet! - Firemint acquires Puzzle Quest devs

Discussion in 'General Game Discussion and Questions' started by ImNoSuperMan, Jan 4, 2011.

  1. ImNoSuperMan

    ImNoSuperMan Well-Known Member

    Jun 28, 2009
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  2. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Everywhere and Nowhere
    Maybe they can make a better version of Puzzle Quest. :p
     
  3. jase23

    jase23 Well-Known Member

    Jul 30, 2009
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    If anyone can fix the performance issues in the awful iOS port of puzzle-quest 2, then it would be the programmers who worked on Real Racing and Real Racing 2. I mean, the game has very nice production values, but it barely works on iOS.
     
  4. triggywiggy

    triggywiggy Well-Known Member

    Jan 24, 2010
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    Freelance writer, Student, Casually employed in re
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    I Know whats next. Real Puzzle Quest.
     
  5. TapMad_D

    TapMad_D Well-Known Member

    Dec 17, 2010
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    big fish swallows little fish, i see the trend will be more clear in 2011. don't know whether it is good or bad...
     
  6. arta

    arta Well-Known Member

    Feb 14, 2009
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  7. triggywiggy

    triggywiggy Well-Known Member

    Jan 24, 2010
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    Dont think it is that way mate. They acquired Infinite not bought them out. I think it is more that they joined together to make one dominate force. It seems like a complete dif situation to that of Chillingo and Ea. I think the two have joined in a bond.
     
  8. squarezero

    squarezero Moderator
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    Well, that "barely working" game has been destroying my free time, so I'm not sure there's really much to "fix" besides a few small annoyances. iOS gamers can be so neurotic and petty.

    Of course, it would be great to see something with the depth and breath of PuzzleQuest and Firemint production values...
     
  9. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    PQ2 has very oddly stretched graphics on an iPhone. I realize the gameplay is great, but it just bothers me to have everything distorted. Especially the odd shaped skulls :(

    I do hope firemint can do something for it, though wasn't this a Namco thing?
     
  10. gennataos

    gennataos Active Member

    Apr 22, 2009
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    Sounds like a good pairing...I'm looking forward to their releases.
     
  11. Paradiso

    Paradiso Well-Known Member

    Same here, and it plays much better on the iPad than the other devices.

    I'll hold off on judging this one till they release a game :)
     
  12. Real Puzzle Racing.
     
  13. TiltMyTouch

    TiltMyTouch Well-Known Member

    Jun 10, 2010
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    Shouldn't it be Real Flight Quest? You're a racing plane that drops bombs on hordes of orcs. DUH!
     
  14. Firemonkeys Sam

    Firemonkeys Sam Well-Known Member

    Nov 30, 2010
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    We're very excited to be working with the talented people from Infinite Interactive.

    Just to clarify some questions about the iOS versions of Puzzle Quest 2 - while Infinite Interactive developed the DS, Xbox and PC versions, the iOS versions were fully developed and published by Namco.
     
  15. jase23

    jase23 Well-Known Member

    Jul 30, 2009
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    Thank you for the clarification. I guess that I can blame Namco for the less-than-optimal iOS port of Puzzle Quest 2. Well, I still think that if Firemint did the coding for Puzzle Quest 2 on iOS, the game would run much better. Maybe Namco would be willing to sell you that game back so you could re-work it.

    One could argue that Real Racing was the first great game for the iPhone platform in terms of showing just what was possible in terms of graphics and gameplay. Congratulations on the merger and I wish you all the best of luck with your future projects.
     

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