Shadow Vamp - A sunny vampire tale by Gamesmold

Discussion in 'Upcoming iOS Games' started by Gamesmold, Aug 17, 2013.

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  1. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    #21 Gamesmold, Aug 24, 2013
    Last edited: Sep 1, 2013
    Thanks a lot for your feedback!

    Well, actually, it's only one wheel. The left one is a normal D-pad, like in all other games; It just looks like a wheel.

    Only the right one rotates because it controls the rotation.

    Actually, at first, I even doubted the whole concept because I couldn't come up with an intuitive control system for rotating the islands.
    You need to rotate while moving, so two fingers wasn't suitable. Buttons didn't fit, cause you need slow and fast rotation.

    But then I recalled the "scroll wheel" of the old iPods - perfectly intuitive, extremely precise (this is needed here) and also a great hommage to classic Apple interface design!

    And it's a lot of fun using this on the touch screen... :) Actually, finding this control scheme was the initial motivation for me to go on with this project.

    By the way, for a later desktop version, I've put the rotation on the mouse wheel, which is also very nice to use...
     
  2. quantumsheep

    quantumsheep Well-Known Member

    Jun 5, 2009
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    The Head Cheese, Top Dog, Numero Uno Honcho, Quant
    London
    Been a big fan of yours since day 1 - looking forward to this a lot :)

    QS =D
     
  3. _Max_

    _Max_ Well-Known Member

    Apr 19, 2012
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    Enjoy the Blood Roof so definitely couldn't miss this one
     
  4. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    Good to see you here, Quantum! :)
    Thank you so much.
     
  5. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    Hi again!
    I've been a bit worried about the control elements getting misunderstood as two wheels (whereas only the right one is actually an iPod-style "scroll wheel" while the left one is just a normal D-pad).

    So now I've redesigned the D-pad to make its function more obvious:

    [​IMG]
     
  6. AnarKitty

    AnarKitty Well-Known Member

    Oct 10, 2010
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    Minneapolis, USA
    Loved Blood Roofs, and can't wait to get my hands on this. Everything looks fantastic; take my money, please! :)
     
  7. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    Just noticed the amount of polish in this... Even the controls have been given much attention.
     
  8. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    Thanks EP, yes, I tried to make the controls as intuitive and smooth as possible. Especially as this was a fairly new kind of gameplay (at least I haven't seen anything similar anywhere else before).
    So I was pretty much all on my own trying to find the best control system.
    But it's also great to get feedback regarding the design - I'm glad I changed the wheel look to the D-pad arrows...
    I wouldn't have noticed this any more, since I've been watching these controls every day for nearly a whole year now... :)
     
  9. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    I'm starting to get ready for iOS 7...

    First thing was removing the glossy frame from the app icon, and now I adapted the Game Center icon.
    Of course these changes will only occur when running on iOS 7:

    [​IMG]
     
  10. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    Release Date

    OK, now finally here's the release date:

    Shadow Vamp will hit the App Store on Sunday, September 22nd 2013.

    Cheers
    Thomas
     
  11. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    WOAH! Cant wait for this!

    If I remember right, Blood Roofs was a fantastic weekend surprise release too... wasnt it?
     
  12. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    I really like the level of washout/dirty look of the Game Center icon on the iOS6-, maybe the iOS7 can also get the same amount of dirt on it. I know im just nitpicking here, but i think right now the GC icon for iOS7 looks too bright, kinda breaks away from the entire composition's mood.
     
  13. Qwertz555

    Qwertz555 Well-Known Member

    May 22, 2010
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    Great news !

    Good luck Thomas
     
  14. MMarzola

    MMarzola Well-Known Member

    Sep 7, 2012
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    Game Developer
    Los Angeles
    Really cool idea, unique mechanic and I like the world you have created for the game. I will definitely be checking this out!
     
  15. darnoc703

    darnoc703 Well-Known Member

    Mar 24, 2013
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    Downloaded!
     
  16. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    Yes, you could be right here...
    I was just a bit anxious to tamper too much with the new ultra-clean look of the iOS7 icon. The old icon had more dirt indeed. Maybe I should change this with a future update.
     
  17. Gamesmold

    Gamesmold Well-Known Member

    Dec 11, 2010
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    Yep! Thanks for posting!
    By the way, you should be able to change the "/us/" to almost any country code, as it's localized in 12 languages...


    Thanks a lot!
    Hope you like it.

    Cheers
    Thomas
     

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