Originally Posted by Flickitty
I don't have any immediate links to tutorials. Anything that I could supply would be horribly outdated and insignificant. Huge strides have been made with Blender since I used it.
While looking for tutorials, be careful not to look for tutorials that are specific to Blender. Those tutorials will only show you how to use the tool, but not theory behind modelling. Just remember to turn your edges- if that doesn't make sense then you might have some modelling theory to research.
Everything about 3D that I know, I learned from the tutorials by Paul Steed. He worked at id Software on the Quake series, and is a brilliant modeller with excellent theories. He uses 3D Studio to show HOW things are done, but more importantly, he explains WHY things are done. If you happen to find any tutorials by Paul Steed, try to read past the HOWs and pay attention to the WHYs.
That actually makes a ton of sense! It's like using pen and paper or a computer, it will still accomplish the same thing..!
Do you have any of your legendary work? I'd love to see it, if you didn't mind of course.