We made a game in 14 days with Blender and Unity

Discussion in 'iOS Apps' started by dougalicious, Aug 22, 2013.

  1. dougalicious

    dougalicious Member

    Jul 3, 2012
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    #1 dougalicious, Aug 22, 2013
    Last edited: Aug 22, 2013
    Hi a friend and me thought we try and quickly make a game and get it released. And this is what we came up with.

    GINORMOUS

    It's pretty simple game idea. Grow to the size of godzilla and destroy the whole city.

    We used the Blender fracture tools for the building destruction. And then used unity to put it all together. Most of the destruction is animated except for the tops of the building which are dynamic rigid bodies.

    I think is worked out pretty well and it even works on a 3GS

    Thanks for looking :)

    [​IMG]
     
  2. Andre

    Andre Well-Known Member

    Apr 11, 2012
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    Have you got some trailers or screenshots of this game?
     
  3. waderain

    waderain Active Member

    Feb 3, 2013
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    yuma, az
    Pretty cool. I'd say keep working on it, adding power ups like speeding up the character and more explosions would be great. Maybe add some enemies and/or obstacles. Graphics are ok for a 14 day game but with a little more work it could be a really fun game. This works fine on my iPad but you should make a iPad version:):):D
     
  4. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    ??? You can already download it.
     
  5. Andre

    Andre Well-Known Member

    Apr 11, 2012
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    Thanks, Exact-Psience. I didn't see the link on this page. :D
     

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