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iPhone: "Cube" Update 1.7

07-21-2009, 07:05 PM
Joined: May 2009
Posts: 11
"Cube" Update 1.7


The mechanics are great in my opinion. Looks just like Quake Arena.

Anyone have an idea what is going on with this game?

v1.7 - 23 July 2009

### Current version available from AppStore ###
Performance enhancements
More efficient model rendering
More beautiful and efficient geometry rendering (now uses lightmaps)
Slightly more efficient geometry creation/culling
Slightly more efficient collision checking
Usability enhancements
Movement control is variable based on tilt rather than simply go/stop
Better font
Fisheye style menu
Bonus features
Blob shadows
Glow maps (automatically generated by textures with “lig”/“lit” in their name)
Weapon “flares”
Bug fixes
Invalid textures resulting in crash
Better memory management of textures

Youtube link | Pop Up

Last edited by DaveMc99; 07-22-2009 at 06:15 PM. Reason: add 1.7
07-21-2009, 07:08 PM
It kind of sucks on anything other than the 3gs

07-21-2009, 07:13 PM
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761
07-21-2009, 07:14 PM
Joined: Mar 2009
Location: Rio Rancho NEW MEXICO Yes, its a state >:l
Posts: 2,895
Originally Posted by DaveMc99 View Post
out a long time ago right?

Plus+, Openfeint, and Gameloft Live Username: Vester
Add me on GameCenter: Sock Merchant
2/6/11 the Green Bay Packers win Super Bowl XLV
07-21-2009, 07:16 PM
Joined: Feb 2009
Location: the next whiskey bar
Posts: 5,549
isn't Cube pretty old?
07-21-2009, 07:17 PM
Joined: May 2009
Location: The Golden State
Posts: 5,809
Its been out for like 9 months

Add me on Steam for TF2: eggzbacon
07-21-2009, 07:18 PM
Joined: May 2009
Posts: 11
Yeah, I have it but I just want to know if they were going to update it or make something of it.
07-21-2009, 07:21 PM
Joined: Mar 2009
Location: Washington
Posts: 9,125
No clue. Email them.

07-21-2009, 07:22 PM
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
nah, they did it as a tech demo.

Artist and dev for Team Dropkick
07-21-2009, 07:57 PM
Joined: Jun 2009
Location: The Lonely Island
Posts: 1,238
It was pretty good actually. It had a ton of levels... It was just too hard for the controls to handle. If they worked on improving it......who knows!