Dungeon Tiles the winner of Apple TV App Challenge will be released June 29, 2016.

Discussion in 'Upcoming iOS Games' started by Takashi Iyoda, Jun 14, 2016.

  1. Takashi Iyoda

    Takashi Iyoda Member

    Jun 12, 2015
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    #1 Takashi Iyoda, Jun 14, 2016
    Last edited: Jun 14, 2016


    June 29, 2016, Japanese developer Iyoda will release Dungeon Tiles for iOS and tvOS.
    Dungeon Tiles is a strategic puzzle game with minimalism and RPG elements.

    Dungeon Tiles is $25,000 Grand Prize winner of AppLovin's Apple TV App Challenge.

    What made Dungeon Tiles stand out from the crowd and take the top prize?
    Basil Shikin, VP of Engineering at AppLovin and one of the judges of the contest, said three things came to his mind:

    1.“The graphics were great. I thought the way the app was designed really lends itself to a TV screen.
    2.The gameplay is deceptively simple. You can start with a pretty simple game and it gets really challenging really fast.
    3.Player vs. player mode is awesome. I love games where you have a choice to either improve your position, worsen position of your enemy or maybe improve enemy’s position.
    It gives a lot of room for strategy.”

    AppLovin's Blog
    https://blog.applovin.com/the-tvos-contest-winners-excellence-in-gameplay/
    https://blog.applovin.com/applovins-tvos-contest-winner-a-sensation-in-japan/

    Dungeon Tiles is a strategic puzzle game with minimalism and RPG elements in which players swipe the screen to collect swords, dragons, lives, and gold.

    How to Play

    Swipe the screen to move all tiles in the arena in the same direction.
    Combine tiles of the same color to score points. After each swipe, the total value of the combined tiles is added to a cumulative total for swords, dragons, lives, and gold displayed at the top of the screen and a battle begins. In the battle, swords reduce the “dragons” score and dragons reduce the “lives” score. The “swords” score decreases by the value used to attack the dragons. As dragons are slayed, the “experience” bar rises, and when it reaches the top the player improves his/her level. The game ends when no lives remain or the arena is full and no more tiles can be moved.

    Features

    1. Combo:
     When three or more of the same tile are combined, the tiles disappear.
    Combine 3 tiles: 2 x points
    Combine 4 tiles: 4 x points

    2. Items:
     The gold collected during play can be exchanged for items.
     However, each item can only be used once.
    E.g.
    Remove all dragon tiles from the arena
    Multiply the number of lives by two
     
    3. Two Player Mode:
    When a player swipes the screen, all of his/her tiles and all of his/her opponents tiles move in the direction swiped. Players can disturb their opponent’s play by moving the opponent’s tiles in the same direction as their own. When three or more sword tiles are combined, one dragon tile is sent over to the opponent’s arena: this tactic can be used to alter the layout of the opponent’s arena and disturb his/her play.
    Dungeon Tiles for tvOS supports MFi-based controller.
    When players play two players mode, they can use Siri Remote Controller and MFi-based controller. You can play it with a Siri Remote Controller.

    The game also provides a kind of math training since quick calculation skills are needed in order to obtain a high score.

    Press web site
    http://www.i-yoda.com/press/dungeontiles.html
     

    Attached Files:

  2. vectorarchitekt

    vectorarchitekt Well-Known Member

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  3. PBSNellie

    PBSNellie Well-Known Member

    Jul 7, 2013
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    Hell yes is right. God knows I need math training on top of everything else.
     
  4. Takashi Iyoda

    Takashi Iyoda Member

    Jun 12, 2015
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    Price:Free

    Sorry! I forgot to show the price. The price of Dungeon Tiles is free of charge.
     
  5. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
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    ....and what will those dreaded iap's consist of?
     
  6. Takashi Iyoda

    Takashi Iyoda Member

    Jun 12, 2015
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    If you remove advertisements after the game ends, you can remove them to pay $2.99. That is the only in iap.
     
  7. Misguided

    Misguided Well-Known Member

    Jan 27, 2009
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    Can't tell what the heck is going on in the video, but looks great.
     
  8. kripa1415`

    kripa1415` Well-Known Member

    Nov 30, 2012
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    Your explanations are very complete and the trailer is very good but i would like to try this game to know more how it works. it looks very genuine and very original, i love that !
     
  9. Andre

    Andre Well-Known Member

    Apr 11, 2012
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    Saw the video, confirm that it will be a great game.
     
  10. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    I'm really looking forward to this but how will it differ from your previous release last year:
    Sword & Dragon by Iyoda
    https://appsto.re/us/QBJR5.i?
     
  11. Takashi Iyoda

    Takashi Iyoda Member

    Jun 12, 2015
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    The rule of Dungeon Tiles is totally different from that of Sword & Dragon. Sorry, I'm not good at writing English. It's hard to explain how it differ from both of them.
    The basic rule of Sword & Dragon is a player bumps a sword tile against a dragon tile for slaying the dragon. But that of Dungeon Tiles is a player combines blue sword tiles and then the battle begins on the top of screen parameters(swords, dragons, lives).
     
  12. LordGek

    LordGek Well-Known Member
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    Okay, I think I get it.

    In that case I fully recommend people snag Sword and Dragon in the meantime if they want to see the dev's earlier take with similar mechanics. S&D lacks the overhead stats, shop, and probably varies in even more ways but I think at least gives a great glimpse into what to expect in his upcoming game.
     

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