**UPDATE - August 23rd, 2011** Our new website is LIVE: www.pleasestaycalm.com **UPDATE - August 10th, 2011 ** Hey folks... it's been awhile since our last update because we have been in crunch mode throughout the summer. Well the time is upon us.. we're very close to our launch! We hope to be in the App Store for September 16th. Here's our neat-o motion comic cinematic intro: Subscribe to the TouchArcade YouTube channel Also an up to date screenshot: ***** Older Information ***** Built by Massive Damage Inc, Please Stay Calm is a new type of location based game that features massive multiplayer and co-operative gameplay on a persistent alternate reality layered on top of the real world. Fight for survival in a world faced with a zombie apocalypse. Some tidbits about the gameplay: survive, scavenge and fight using real world locations to build up your character asynchronous co-operative multiplayer using location based teams and public events where anyone can join in the fight against the hordes combat, scavenging and crafting are all mini-game based actions with real strategic and reflex based gameplay that rewards player skill Sign up early and get a bonus weapon when it launches in your city! http://www.pleasestaycalm.com Here's the trailer from GDC 2011: Subscribe to the TouchArcade YouTube channel And some awesome concept art from our artist: Don't forget, SIGN UP EARLY and get a BONUS WEAPON when it launches in your city! http://www.pleasestaycalm.com And don't forget to LIKE our Facebook page to get the latest updates: http://www.facebook.com/PleaseStayCalm or follow us on Twitter http://twitter.com/pleasestaycalm Feel free to ask if you have any questions! We're working furiously to launch in the next month or so!
anyone want to hole up in a prison with me?? (hope someone gets it ) by the way the game looks awesome. I really want to try it.
Looks great? How can you tell? There's no game play footage in the video at all! Couple of drawings and that's IT! How can anyone form an opinion of how the actual game is? You can't!!! Give us something to see, and maybe we can start to look forward to this--or not!
We'll definitely be posting more stuff as we finalize the look and feel. There is some gameplay in the video but yeah we didn't zoom up on it as we're still actively building out the gameplay. Some tidbits about the gameplay: survive, scavenge and fight using real world locations to build up your character asynchronous co-operative multiplayer using location based teams and public events where anyone can join in the fight against the hordes combat, scavenging and crafting are all mini-game based actions with real strategic and reflex based gameplay that rewards player skill More info soon as we march towards BETA (BETA & early access signups: http://pleasestaycalm.com) Thanks, Ken
I was just thinking will it support all locations and not just the US. as I remeber some game had that problem for me before.
Our aim is that you can play this game from anywhere so we'll make sure it's available globally on all the App Stores. We'll likely launch in smaller areas first to get all the scaling done properly as we're building a lot of unique multiplayer & teamplay features that need a fair amount of testing. Thanks, Ken
So this is another fighting zombies game? How many and how strong these zombies are so that the character needs to stay calm? I'm wondering how great the game will be and i hope it won't let me down.
Hi Anualisher, This will definitely not be just another zombie game.. we're aiming for something between Mafia Wars, World of Warcraft and Left 4 Dead. Most relevant player activities will be cool mini-games where strategy, reflexes and player skill is rewarded while still be playable by more casual players. It's not just about levelling up your characters, it's about building your safehouses and keeping your favourite locations and city on the top of the leaderboards. Hope that helps! best, Ken
An early look at our intense combat mini-game Hey folks, I just updated the original post with this early screenshot of our combat mini-game.. you'll be able to take out the zombie hordes infesting in your favourite locales with a variety of weapons from hockey sticks and hedge trimmers all the way to grenade launchers I'll post the image here as well, check it out: More stuff coming soon!
New screenshot from Alpha test Hey folks, Things are progressing well with the development of Please Stay Calm. You'll soon be able to try your hand at surviving a 'real' zombie apocalypse this summer. Here is a screenshot from the Alpha test: Don't forget to sign up at http://PleaseStayCalm.com to get your bonus weapon on launch.
We're doing some limited BETAs in June. Sign up at PleaseStayCalm.com as we'll be picking people/locations for BETA soon. Thanks!
any eta on when this game will be available in the usa? more news and/or game play videos would be much appreciated.looking forward to this game very much also quick question,i saw somewhere else i believe that this will be available on ios and other platforms;so my question is,if i download this to my ipod touch since i assume ios is the first to be fully launched then will i be able to play off the same account on another platform? i'd hate to have two accounts and i'd hate to wait but since i have an ipod touch and wifi isn't everywhere i won't be able to play while out and about.
Hi Random, Thanks for your interest in Please Stay Calm, we're launching in August.. we're currently in heavy testing mode. More videos and screenshots are coming as we tighten up the UI and mini-games. As for other platforms, we'll be working on the Android version after we launch on iOS. As for keeping the same character across multiple devices, we're definitely looking into it. I'll have more information on that as we get closer to launch. Thanks again for your interest, keep an eye on this thread and our Facebook or Twitter for the latest updates Best, Ken
Update: new motion comic cinematic intro and screenshot! Hey folks... it's been awhile since our last update because we have been in crunch mode throughout the summer. Well the time is upon us.. we're very close to our launch! We hope to be in the App Store for September 16th. Here's our neat-o motion comic cinematic intro: Subscribe to the TouchArcade YouTube channel Also an up to date screenshot: We're in the final stretch so expect more screenshots and gameplay videos from our current BETA. Thanks, Ken