App description: In a game, you die.
And imply that it has no effect on you.
You feel invincible in the realm behind the screen.

This one is different.
In this game, you have to die.


G A M E
What is your motivation?
What do you expect from this game?
Do you want to beat it?
How do you know it can be beaten?

This game plays with expectation, illusion, and reality.


P U Z Z L E S
Think before you act.
Who knows what it means to die behind the screen?
Is it only a number that goes up?
Pixels that change their intensity?

Solve disturbing, surprising, and malicious puzzles.


D E A T H
Is it possible to go through the game
without dying even once?
Will you aim for it?


D I F F I C U L T Y
Some think the game is easy.
I think,
those haven't discovered the hidden levels yet.


slidetoplay.com > "interactive art"
appspy.com > "manipulates expectations"
148apps.com > "borderline brilliant"
ilounge.com > "messes with the players' heads"
toucharcade.com > "incredibly unique"
tabtimes.com > "extremely clever"
cultofmac.com > "must play"
pocketgamer.co.uk > "deliciously unputdownable"
tuaw.com > "play it, and love it"

80+ levels.
Hidden content.
Wow factor.
Epilepsy warning: One level includes fast flashing lights.

PeteOzzy's comments:


From the creator of cyro and What The Frog!
03-04-2015, 07:25 PM
1. First, complete the Orange levels and get the pause button. There is a glitch where after you unpause the game, you can jump again. If you do this in midair, with the perfect holding and timing, you can go into impossible places. If you turn your phone upside-down (assuming you've beat the game once), and preform the glitch in the impossible room, you get a message from the delevoper calling you a cheater. That's it.

2. By "a different way to get in", he meant for you to go up to the path without spikes into the next room and press the respawn/clear room button.

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