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  #281  
Old 07-27-2014, 10:48 PM
Oats Oats is offline
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Updated: bug fixes
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  #282  
Old 07-30-2014, 09:28 AM
Turbobond Turbobond is offline
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I really love this game on my iPhone 4s. Super clean, intuitive and intricate UI, piles of fun, just great. Except for the repeated crashes. It used to crash right at the start of mission 10, then when the mission was loading, and then when I was selecting team members and so on backwards until the app now just shows SMG then croaks. Deleted, reinstalled, cloud restored updated, nada. But I will definitely be diligent about finding a fix since this game is supa dupa.
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  #283  
Old 07-31-2014, 11:25 AM
ortolan ortolan is offline
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Looks good. I'll take a look. Very OTT...
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  #284  
Old 08-03-2014, 03:02 PM
rdmd rdmd is offline
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I'm stuck on level 25 damn. Does anyone have any tips? I really would appreciate it guys i love this game and want to finish it. I'm using lvl 47 bombardier,lvl 35 scientist and lvl 44 saboteur. All of their hit power is maxed up,what would be a good strategy for level 25? or should I level up my heroes?

EDIT: I beat it RIGHT AFTER I wrote this post lol great game,waiting for updates,I hope new levels will be coming.

Last edited by rdmd; 08-04-2014 at 05:56 AM..
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  #285  
Old 08-05-2014, 12:17 AM
Zunda Zunda is offline
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Quote:
Originally Posted by rdmd View Post
I'm stuck on level 25 damn. Does anyone have any tips? I really would appreciate it guys i love this game and want to finish it. I'm using lvl 47 bombardier,lvl 35 scientist and lvl 44 saboteur. All of their hit power is maxed up,what would be a good strategy for level 25? or should I level up my heroes?

EDIT: I beat it RIGHT AFTER I wrote this post lol great game,waiting for updates,I hope new levels will be coming.
Can you share the solution here?
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  #286  
Old 08-07-2014, 01:57 PM
Wiarumas Wiarumas is offline
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Wow, started this game back up for the first time in a while to try out the new levels and 21 is brutal. Really strong units coming from all directions at the get go and not enough money to buy enough firepower to stop them.

Should I have spent time grinding levels on my units? I played through 1-20 when released and never had the need to grind levels so everyone is under level 20.
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  #287  
Old 08-07-2014, 08:59 PM
SMG Studio SMG Studio is offline
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Quote:
Originally Posted by Zunda View Post
Can you share the solution here?
I've seen a couple different approaches from people so far. It's designed as the toughest map and it needs a well organised and systematic approach.

The best hints I can think of:

- always keep at least one tower on either side of the circle alive, as the cultists will occupy themselves there for a long time before moving on. THe Engineer with Repair Wave and some heavy duty armor can be helpful there. I'd even suggest the Tommy as a weapon over the Crucifixor here as the shorter range will allow more attention given to repairs.

- load up on enough skills to attack cultists manually through their cloaks.

- bring one heavy hitter on energy damage, and one on fire. The alternating energy/fire high resistance skulls should be taken on early (by the right hero), and ideally slowed down if possible.

- a third hero with impact damage is viable (not essential) as they can provide support in both streams as needed - the Shocking and Fiery Deaths are only 50% impact resistant.

- use enough impact weapons, towers, skills to stop the Hyperspiders before they can unload on the HQ.

Essentially, the map requires perfectly balanced firepower and a sharp attention span.

Last edited by SMG Studio; 08-07-2014 at 09:12 PM..
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  #288  
Old 08-07-2014, 09:08 PM
SMG Studio SMG Studio is offline
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Quote:
Originally Posted by Wiarumas View Post
Wow, started this game back up for the first time in a while to try out the new levels and 21 is brutal. Really strong units coming from all directions at the get go and not enough money to buy enough firepower to stop them.

Should I have spent time grinding levels on my units? I played through 1-20 when released and never had the need to grind levels so everyone is under level 20.
Beating mission with <lvl20 heroes is good! most people I think ended up with higher level heroes by that point but it's (evidently) not required.

If you have a look earlier in this thread (previous page), I provided some in-depth mission 21 advice and a gameplay video. My heroes were late 20s (just what I had in my data at the time) and I messed up a few times in that particular run, but hopefully it helps you.

It's a bit of a shakeup on the gameplay - you need to go forward on the attack at all times without a moment wasted. Use towers for support, slowdowns and just key areas for dmg output.
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  #289  
Old 08-07-2014, 09:10 PM
SMG Studio SMG Studio is offline
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Quote:
Originally Posted by Turbobond View Post
I really love this game on my iPhone 4s. Super clean, intuitive and intricate UI, piles of fun, just great. Except for the repeated crashes. It used to crash right at the start of mission 10, then when the mission was loading, and then when I was selecting team members and so on backwards until the app now just shows SMG then croaks. Deleted, reinstalled, cloud restored updated, nada. But I will definitely be diligent about finding a fix since this game is supa dupa.
That's worrying to hear. We haven't seen too many iPhone 4s crash issues lately but we're continually looking for ways to reduce memory and eliminate issues. Are you on the most up to date version?
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