Howdy, TouchArcade! Pixel Warrior is a castle-defense strategy game where players pick a castle and go toe to toe against enemy castles. Permanent death and level randomisation make no two games alike. Summon mighty warriors to participate in battle. Beware though, as the enemies will defend their castles at all costs. Upgrade your units to perform faster, stronger and tougher Utilise unique special attacks to gain an advantage Summon both ranged and melee creeps for maximum effectiveness 6 unique castles to unlock and use! Over 18 unique creeps to fight with and against! Battle with bit-tastic background music by MetrikMusic! Day/night cycle accompanied by clouds and weather effects Compare scores against friends and strangers globally on GameCenter Pixel Warrior is set to launch on iOS in Spring 2013. https://www.facebook.com/pixelwarriorgame
Looks pretty cool! So what's going on exactly? Is it free? Are you looking for beta testers? Ideas for multiplayer? Etc etc. Thanks
Got enough testers at the moment. Thanks though! It's a castle-defense game - you try to defend your castle against the enemy. You win when you destroy their castle.
This reminds me of the game cartoon wars. But pixelated graphics are always more fun! Do you have an idea of price yet?
Seems fair enough. I suppose I'm interested because this is...interesting... Will there be IAP? Or will it be a all-in-one package? Sorry I'm squeezing you for info
There will likely be IAP, but not for extra content, but to allow more impatient players to pay to unlock all the castles at once (you can unlock them without IAP by achieving certain milestones)
Randomly generated levels - similar to FTL. You can choose to play "campaign" mode where the goal is to beat the final boss. There's also an endless mode, but no real storyline.
This week I redid parts of the UI to be more pixelated to fit in with the main game. Fonts was changed as well. Certain parts aren't fully updated yet. I kind of like the stage selection buttons though, and I'm not sure how to change them and keep them looking nice.
This week I remade more of the UI - trying to make it fit in with the rest of the game. I'd love any feedback, good or bad. (The second screenshot is a little easter egg )
It's actually not a freemium game - the only IAP in the game is to unlock all castles at once (you can unlock them without IAP by achieving certain milestones). For more impatient players, I guess.