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  #1  
Old 08-03-2012, 05:17 AM
Phi6 Phi6 is offline
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Posts: 323
Default Space Tàu (iOS super pixellated shmup)

So I've been working on this small game for a couple of months now, it is basically your R-Type inspired retro shmup for the iPhone. At the moment I am focusing on epic boss battles.

Pretty happy with the general gameplay so far, but I still need to add some structure to the levels and also implement the boring stuff (menus, achievements etc..)

Screenshots:





Early Boss Trailer:

Low bandwidth Version | Pop Up


My question to you guys:
What do you think of modern bullet hell games? In my opinion they look very pretty but everything is scripted so it is much more of a memory game. With mine there is a lot of random behaviour and AI that reacts to the player. Also enemy spawns are random, so the emphasis is more skill based (I hope!)... every encounter is unique.

And I have yet to determine what the final boss will be

Last edited by Red1; 08-03-2012 at 05:38 AM..
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  #2  
Old 08-03-2012, 06:01 AM
RobotUnicorn RobotUnicorn is offline
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wow this looks good
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  #3  
Old 08-03-2012, 07:37 AM
Phi6 Phi6 is offline
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Thanks very much
I am working hard to hopefully get this out in a month...
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  #4  
Old 08-03-2012, 10:04 AM
RCranium666 RCranium666 is offline
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Looks pretty good. Old school like on a green monochromatic monitor from 30 years ago.
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  #5  
Old 08-03-2012, 11:11 AM
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CygnetSeven CygnetSeven is offline
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Curiosity Piqued x Infinity
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  #6  
Old 08-03-2012, 01:20 PM
strivemind strivemind is offline
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Game looks great, looking forward to another randomly generated bullet-hell (Phoenix would be another good example).

And to answer your question, I think we're leaving out two key points:

1. Modern bullet-hell shmups like those made by CAVE have both set and random patterns. The mix set curtains of bullets with some that are sprayed randomly at you.

2. A lot of modern bullet-hell draw a lot of their replay value from score chasing. With the same patterns of bullets, everyone stands on even ground instead of leaving scoring potential up to chance. Also, there is usually some complicated scoring mechanic that is both easy to understand and difficult to master.
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  #7  
Old 08-04-2012, 02:54 AM
Phi6 Phi6 is offline
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Hmm, thanks for your reply! Looks like I will need to play the more modern ones from CAVE a bit more. To be honest I grew up with the older games like Tyrian, R-Type, Xenon, Arrow Flash etc.
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  #8  
Old 08-04-2012, 07:58 PM
Goose Goose is offline
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This just makes me sad. I miss my Gameboy. I will have this game.
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  #9  
Old 08-05-2012, 02:48 AM
psj3809 psj3809 is offline
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Quote:
Originally Posted by Goose View Post
This just makes me sad. I miss my Gameboy. I will have this game.
Same here. It looks great. Instant purchase for me!
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