Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #271  
Old 07-17-2014, 08:52 AM
chombiekay chombiekay is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Feb 2013
Posts: 128
Default

quick question... does leveling up increase base stats as well or does it just allow additional skill points (3)?
Reply With Quote
  #272  
Old 07-17-2014, 06:43 PM
ImLegend ImLegend is offline
Senior Member
iPhone 5s, iOS 7.x
 
Join Date: Jun 2010
Posts: 649
Default

Quote:
Originally Posted by chombiekay View Post
quick question... does leveling up increase base stats as well or does it just allow additional skill points (3)?
To me it seems only gave 3 skill pts where you can inc damage, atk range, health, and etc
Reply With Quote
  #273  
Old 07-18-2014, 12:13 PM
JohnDo JohnDo is offline
Junior Member
iPad Air, iOS 7.x
 
Join Date: Jul 2014
Posts: 2
Default Cloud sync?

Hi, trying to use the cloud sync feature to sync between my iPhone (5s) and my iPad (Air).

On the iPhone, I can "Save to Cloud", which is confirmed by "Save Successful", and I can "Restore from Cloud" again. On the iPad, if I say "Restore from Cloud", it says "You have no cloud saves to restore."

That is right, as I saved nothing into the cloud on the iPad. I want to load my iPhone game.

What am I doing wrong? Thanks!
Reply With Quote
  #274  
Old 07-18-2014, 07:51 PM
SMG Studio SMG Studio is offline
Member
iPad Air, iOS 7.x
 
Join Date: Mar 2014
Posts: 50
Default

Hey guys, apologies for not being more active in here over the past week, we've been trying to get issues fixed asap.

@JohnDo - can you check you have iCloud and document syncing enabled on both devices? If no luck let us know and we'll try to help further.

@chombiekay - yeah we decided to make every stat increase on heroes entirely optional so that builds are completely custom. We're just facilitating minmaxing really - it's frowned upon in some rpg circles but we think it's fun.

@acetpop - we're designing something for the next version that'll address this. It seems like all players end up with so many gems that's there's just no use for them so we're looking at "HQ inventory" items to help deal with harder levels (particularly upcoming world).

We probably won't make new weapons hugely more powerful (rather the focus on "different"), but instead make missions from 26 onwards more about tactical approach and good team design.

@sweetdiss - we had lots of early feedback about mission 4 being way too easy, if we over compensated it was unintentional hope the rest of the missions have been going well.

--

we'll post some work in progress stuff for new update content soon hopefully.

thanks for all the support!

pat@smg
Reply With Quote
  #275  
Old 07-19-2014, 12:54 AM
JohnDo JohnDo is offline
Junior Member
iPad Air, iOS 7.x
 
Join Date: Jul 2014
Posts: 2
Default

Quote:
Originally Posted by SMG Studio View Post
@JohnDo - can you check you have iCloud and document syncing enabled on both devices? If no luck let us know and we'll try to help further.
Thanks, Pat. I played around with document syncing, toggling off and on on both devices, and now it works!
Reply With Quote
  #276  
Old 07-19-2014, 01:30 AM
ImLegend ImLegend is offline
Senior Member
iPhone 5s, iOS 7.x
 
Join Date: Jun 2010
Posts: 649
Default

got 3 stars for all mission 1-20, now stuck on mission 21, even my workers are level 35 I feel I don't even got a chance.... any tips?

Almost giving up

UPDATE: never mind, move on to other games; good game at least I enjoyed the first 20 missions.

Last edited by ImLegend; 07-19-2014 at 04:05 PM..
Reply With Quote
  #277  
Old 07-19-2014, 09:03 PM
SMG Studio SMG Studio is offline
Member
iPad Air, iOS 7.x
 
Join Date: Mar 2014
Posts: 50
Default

Quote:
Originally Posted by ImLegend View Post
got 3 stars for all mission 1-20, now stuck on mission 21, even my workers are level 35 I feel I don't even got a chance.... any tips?

Almost giving up

UPDATE: never mind, move on to other games; good game at least I enjoyed the first 20 missions.
Sorry you got stuck here.. We did make the 5 new missions very challenging.

I made a recording of a (REALLY REALLY BAD) play-through this morning, so hopefully it can provide some ideas for what to do.

https://www.youtube.com/watch?v=mc5TAYAzzUI

I only finished with one star, mainly because:
- I forgot to even build towers until mid way through the mission
- my skill loadout was quite bad
- I screwed up my skill timings a bunch of times

I also meant to make this recording with less over-powered heroes (the Assault has top-tier gear), but that's what I had in my save slot.

My tips for this map:
- demolish the Wartoise at the start of each wave immediately, then focus on the Puffalins before lastly mopping up the Kaisers. If you fall behind at any point in that sequence the trouble comes fast.
- Wartoise and Puffalin units are both slow, slow towers and slow-down skills will give you loads of extra time to deal with them
- Bombardier is very recommended on this map - as seen in vid. Don't use Fragbomb like I did though as it will hardly affect the Wartoise units - Electrobomb is best after Deathpocalypse
- Use a splash-damage hero to guard the HQ - you can distract/aggro several enemies at once that way and draw a lot of heat off the base.
- Note how I was using the Sab's mine to remove a cluster of three Black Cods in one hit, also highly recommended on this map.
Reply With Quote
  #278  
Old 07-20-2014, 11:16 AM
ImLegend ImLegend is offline
Senior Member
iPhone 5s, iOS 7.x
 
Join Date: Jun 2010
Posts: 649
Default

Quote:
Originally Posted by SMG Studio View Post
Sorry you got stuck here.. We did make the 5 new missions very challenging.

I made a recording of a (REALLY REALLY BAD) play-through this morning, so hopefully it can provide some ideas for what to do.

https://www.youtube.com/watch?v=mc5TAYAzzUI

I only finished with one star, mainly because:
- I forgot to even build towers until mid way through the mission
- my skill loadout was quite bad
- I screwed up my skill timings a bunch of times

I also meant to make this recording with less over-powered heroes (the Assault has top-tier gear), but that's what I had in my save slot.

My tips for this map:
- demolish the Wartoise at the start of each wave immediately, then focus on the Puffalins before lastly mopping up the Kaisers. If you fall behind at any point in that sequence the trouble comes fast.
- Wartoise and Puffalin units are both slow, slow towers and slow-down skills will give you loads of extra time to deal with them
- Bombardier is very recommended on this map - as seen in vid. Don't use Fragbomb like I did though as it will hardly affect the Wartoise units - Electrobomb is best after Deathpocalypse
- Use a splash-damage hero to guard the HQ - you can distract/aggro several enemies at once that way and draw a lot of heat off the base.
- Note how I was using the Sab's mine to remove a cluster of three Black Cods in one hit, also highly recommended on this map.
Thank you, will give it a try later
Reply With Quote
  #279  
Old Yesterday, 10:08 AM
ImLegend ImLegend is offline
Senior Member
iPhone 5s, iOS 7.x
 
Join Date: Jun 2010
Posts: 649
Default

Quote:
Originally Posted by SMG Studio View Post
Sorry you got stuck here.. We did make the 5 new missions very challenging.

I made a recording of a (REALLY REALLY BAD) play-through this morning, so hopefully it can provide some ideas for what to do.

https://www.youtube.com/watch?v=mc5TAYAzzUI

I only finished with one star, mainly because:
- I forgot to even build towers until mid way through the mission
- my skill loadout was quite bad
- I screwed up my skill timings a bunch of times

I also meant to make this recording with less over-powered heroes (the Assault has top-tier gear), but that's what I had in my save slot.

My tips for this map:
- demolish the Wartoise at the start of each wave immediately, then focus on the Puffalins before lastly mopping up the Kaisers. If you fall behind at any point in that sequence the trouble comes fast.
- Wartoise and Puffalin units are both slow, slow towers and slow-down skills will give you loads of extra time to deal with them
- Bombardier is very recommended on this map - as seen in vid. Don't use Fragbomb like I did though as it will hardly affect the Wartoise units - Electrobomb is best after Deathpocalypse
- Use a splash-damage hero to guard the HQ - you can distract/aggro several enemies at once that way and draw a lot of heat off the base.
- Note how I was using the Sab's mine to remove a cluster of three Black Cods in one hit, also highly recommended on this map.
Your suggestion works - slow down enemies, is the key to win. I did put all Shock Towers around the HQ side by side deadbeamer towers, and build one shield emitter close to HQ; then bomber and rocketer stand close to HQ, sob run around to do supporting, you know what I got 3 stars in first try....

Mission 22 is piece of cake, 3 stars in first try; now working on mission 23

Last edited by ImLegend; Yesterday at 01:08 PM..
Reply With Quote
  #280  
Old Yesterday, 10:40 AM
Based Xatu Based Xatu is offline
Senior Member
 
Join Date: Aug 2013
Posts: 548
Default

Is the HQ inventory thing necessary? One of the things I loved about this game and it's difficulty is that I never felt like IAP were needed to complete a level. If I failed I knew it was my fault.
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent