App description: Pop to Save is mobile puzzle game based on particle physics, line drawing and erasing. With this compatible combination you will experience a different gameplay through our unique game. Physical interaction at games is an entertaining factor itself, adding puzzle solving challenges multiplies the fun. This game is also enriched with 4 different packages including different gameplays already.

Pop to Save has its fascinating story with cute little characters. It is ready with 4 different packages and 96 levels. All level-packs have different style of gameplay. The fourth one is on the road. Our goal is to design unique playing experience with each new level.

FEATURES

Amazing particle physics
Adorable character
Story-based gameplays
Brain-teasing puzzles
4 different packages, 96 original levels
Physics objects, portals, lasers, pre-drawn lines, multi-spawners and many more featured game objects
6 supported languages (English, French, German, Italian, Spanish, Turkish)

Follow Us
Facebook: www.facebook.com/poptosave
Twitter : www.twitter.com/poptosave
Web : www.poptosave.gamebra.in

Boardumb's comments:


03-07-2014, 01:11 PM
#31
Thanks for your advice Saosijs Yes, you are right about 4th package. It reminds old wooden labyrinth puzzles. Also, "where is my water" has used this concept in several levels.

By the way, our leaderboard is not "combined" type.
03-07-2014, 01:16 PM
#32
Quote:
Originally Posted by Icemaker View Post
Hi guys,
I'm really enjoying this game. Figured out every level so far. Except....
Have 3 stars on all but pkg 3 level 24. Not only that, I haven't completed it yet either. Someone here mentioned slowing down the shot? Tried everything I could think of. It's the very first pop guy I can't get any twinkle things in it. Yikes!
Anyone got any suggestions? This is the only level left for me. Really just that first closest guy I find impossible.
Good job Devs, can't wait for more!
Wendy Kingston
I guess, it is about physics calculations. Some phones (older ones) has slower CPU. By the way, what is your device?

03-07-2014, 01:26 PM
#33
Quote:
Originally Posted by kra096 View Post
Thanks for the update and the fix of the ad!
Thanks
03-07-2014, 02:42 PM
#34
Joined: Mar 2012
Location: Brazil
Posts: 1,085
Quote:
Originally Posted by junus View Post
I guess, it is about physics calculations. Some phones (older ones) has slower CPU. By the way, what is your device?
3-24 is almost impossible on my iPad2 too. See some comments that Roger and me made some posts earlier about it.
03-07-2014, 07:17 PM
#35
Quote:
Originally Posted by saosijs View Post
3-24 is almost impossible on my iPad2 too. See some comments that Roger and me made some posts earlier about it.
I am going to fix it. Thanks
03-08-2014, 01:38 AM
#36
3-24

Quote:
Originally Posted by junus View Post
I guess, it is about physics calculations. Some phones (older ones) has slower CPU. By the way, what is your device?
I'm using my iPad 4(Air). It's the most fun for good games like this.
I've racked up some nice scores on everything else & a 89K+ score.
3-24 is the only level I can't seem to finish. Yikes!
WK
03-08-2014, 09:24 AM
#37
Joined: Mar 2012
Location: Brazil
Posts: 1,085
I just calculated on a hunch the sum of the scores of the first three packages and it is exactly equal to the leaderboard score. I hadn't realized before that the 4th package wasn't included in the leaderboard. So question is if this is only for me or for other players too? It would be nice now to have had leaderboards per package

[edit] I just played and improved a level of package three (I was tilting my iPad2 at some point - 4th package reflexes ) and immediately my GC score updated ... to the new sum of the first three packages. So I guess it is in order to ask junus to include the fourth package in the leaderboard and maybe add per package leaderboards too?

Last edited by saosijs; 03-08-2014 at 09:31 AM.

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