App description: Rewrite the history of feudal Japan with an army of the ultimate guerrilla warriors: ninjas!

The shogun has fallen from power, plunging the land into chaos as feuding feudal lords scramble to take his place. But the shogun has an ace up his sleeve: you! As the head of a leading ninja clan, it's up to you to rally your followers and help unify Japan!

As their fearless leader, you'll need to train your fellow ninjas in the ways of modern 16th-century warfare--including the use of those newfangled matchlock guns! Assign them to infantry, cavalry, and other units to form an army fit for a shogun!

Of course, war is costly in more ways than one. Between battles, your followers will raise funds by producing food, handicrafts, and other goods to sell to passing travellers.

Arm your ninjas with the best gear, training, and skills and lead them to victory in the struggle for unification! You may even meet some of the era's greatest generals along the way...
01-23-2014, 01:55 PM
#31
Quote:
Originally Posted by cameron331 View Post
This is the first Kairosoft games in a while that I'm totally hooked on. Expanding your town, and raising and fighting your army is a blast.

I have about 10 citizens, 2 tea shops and a tofu shop. I have 3 workshops and 9 or 10 fields. Any tips on keeping my shops stocked? I just added the third workshop and it seems to help, but I'm not sure what else to do.
I assume you already know that placing mines and trees near your workshops improves production, but just thought I'd mention it. Also if your citizens have certain characteristics that can help the town (i.e. hardworking as opposed to warrior-type characteristics) I think their houses being next to a warehouse can help.
01-23-2014, 03:56 PM
#32
Quote:
Originally Posted by cameron331 View Post
I have about 10 citizens, 2 tea shops and a tofu shop. I have 3 workshops and 9 or 10 fields. Any tips on keeping my shops stocked? I just added the third workshop and it seems to help, but I'm not sure what else to do.
You could also tell your people to stop selling material. Then they will use all resources in workshops instead of selling them to merchants.
01-23-2014, 04:54 PM
#33
Joined: Sep 2010
Location: UK
Posts: 1,173
Quote:
Originally Posted by parabola_master View Post
Is it true that this game doesn't support the iPhone 5 wide screen? Why is that?
It does support the iPhone 5 screen, as does Pocket Stables and Dream House Days, I don't know if any of the earlier ones do. Most of them have lite versions you can try though.
01-25-2014, 11:56 AM
#34
Joined: Mar 2010
Location: Canada
Posts: 1,538
Quote:
Originally Posted by HLW View Post
It does support the iPhone 5 screen, as does Pocket Stables and Dream House Days, I don't know if any of the earlier ones do. Most of them have lite versions you can try though.
Indeed, I see even Pocket Stables has a lite version now.

I think the most popular Kairosoft titles will obviously be those with the most depth or those with a theme which would be popular among iOS gamers, ie Game Dev Story.

I have all their titles and after testing all it would appear only the three you mentioned; Ninja Village, Pocket Stables, and Dream House Days, support the iPhone 5 screen and their previous titles do not.

I'm really loving this one though.

GameCenter: DruciferBriggs (if you send a request please mention you're from TA)
01-25-2014, 02:59 PM
#35
Joined: Sep 2010
Location: UK
Posts: 1,173
Quote:
Originally Posted by Drucifer View Post
I'm really loving this one though.
I'm enjoying it too, I'm finding it much more fun than Epic Astro Story (they are sort of similar). I haven't played Pocket Stables yet, that's next on my list after I've finished this one!
08-07-2014, 10:19 AM
#36
I have come to the conclusion that once these games drop to 1.99 i instantly buy them. Ill play the all the way through once and never again.

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