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#61
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#62
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Personally, I like text chat... I'm a hard of hearing person... Not joking!
By the way, iAP now seems properly working, so the extra 10 island set... INSTABUY!
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#63
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The reason I love async board games on iOS is because I'm playing with people on the other side of the country (or in some cases, other parts of the world) where a live game just won't work very often due to the time difference. Text chat will be useful to more people than voice chat, in my opinion. |
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#64
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We've also discussed enabling a-sync play and text chat, but we are still in very early stages of investigation. The development of those two features is more difficult, though we realize it's a desirable way to play as well. - Sean |
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#65
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Yeah, voice chat is only useful for live play. Asynch and text chat would be good too, obviously.
And I finally played and, yes, this is fun. I lost twice, both times losing the landing point. The first game I would have won except I drew a water rises and it put all the cards back after only 5 cards, and with 5 cards to be drawn, one of which was the landing point which was already flooded. Doh! Fun, and a bit nerve wracking game.
Last edited by crunc; 05-15-2012 at 07:43 AM.. |
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#66
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Finally won a game last night. On easy. It was my 4th or 5th game. Good stuff. One thing I wish is that the pawns, or whatever they're called, were easier to see. I feel like they blend in a bit. Not a big deal, but it would be nice if they stood out better.
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