We're working on our next adventure game, this time a scifi. Come follow our progress. Richard Cowgill http://www.sunsidegames.com http://www.facebook.com/sunsidegames http://www.tumblr.com/blog/sunsidedesign
My only Advise is, taking Crow as an Example, if there is any Text in the Game, pay someone to sync it. Crow did loose a lof of it`s epic atmosphere because it had all that Text and I was always hoping that some of it would have been synced by someone like Patrick Steward or that Speaker from Dark Meadows...
This next game will have a lot more text in it in the form of a computer interface. Your character will be interacting with this computer, and it wouldn't be appropriate for that to be spoken. Not to mention that the huge amount of recorded audio would make it an unbearable download. But that's all I should say about that until you get a chance to see it. Richard Cowgill http://www.sunsidegames.com http://www.facebook.com/sunsidegames http://www.tumblr.com/blog/sunsidedesign