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#11
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Now universal!
(Iphone Support, Ipad 1 Support, Icloud support) Last edited by killercow; 03-27-2013 at 03:35 PM.. |
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#12
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Awesome, was waiting for iPhone support! And it's on sale now, too. Sold!
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#13
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Anyone has the Save Bug problem?
Everytime I quit the App for good and re-open it my progress is lost. I have to redo everything again. iPad3 6.1.1 Jailbreak |
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#14
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Excellent puzzle game with several clever game mechanics. Not too easy, not too difficult. I'm really enjoying this. Highly recommended.
Request to the devs: add a leaderboard with total number of teleports not used. Maybe in combination with a time based point system where an unused teleport is worth a few seconds or something like that. Would add replay value at least for people who are into it (and what's the harm to people who are not?) Oh, and on my iPad 2 the loading of each level, including reset of a level, is very slow (couple of seconds). Could use some performance improvement, but its nothing that makes me not like the game very much
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#15
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So I was browsing some reviews on AppSpy, and I came across a 5/5 review for this game which I'd never heard of before. So I come to this thread and see MC giving it the "brilliant" and ''lovingly crafted" plus more positive comments from Killercow and others. So I decided to buy it, and after completing the first set of levels, I fully agree with the positive comments.
Playing this game kind of puts me in mind of the game Pudding Monsters. The gameplay is completely different, but in terms of polish, attention to detail and fun, I'd put it up there with that game. Also, like Pudding Monsters, this game may be geared more towards the casual crowd, which is no bad thing. As some of you will know, if you give me a tough as nails game I'll be all over it. But it's also nice to kick back with less stressful game now and again, especially when it's as well made as this one is. Of course I've only played 20/80 levels, so there's every chance that Monster Meltdown will end up kicking my backside. As a final note, the price of this game has been up and down a bit since release, probably due to poor sales. But for it's worth, I was more than glad to pay £1.49 for a game that does what it does so very well, and asks for nothing more than that you enjoy playing it. Last edited by Andy C83; 04-29-2013 at 07:52 AM.. |
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#16
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I'm just pointing it out but the dev (Ambient Studios), after failling a kickstarter campaign for Death Inc, is now dead.
A bit of a shame really as they were full of potential... http://www.pcgamesn.com/indie/death-...ll-foul-reaper |
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#17
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Quote:
![]() And I really liked Monster Meltdown. Sad to hear that good developers have such hard times to survive! |
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#18
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Just passed the last level. Is there no cutscene after completing? I didn't get one. But then again I skipped three levels so that may be why.
Can anyone tell me what happens at the end? Planning on deleting this game tonight to make room for another |
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#19
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There's no ending per se you just get booted back to the main screen.
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