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  #311  
Old 09-26-2012, 04:05 PM
drek95 drek95 is offline
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iPad, iOS 4.x
 
Join Date: May 2011
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Quote:
Originally Posted by davecazz View Post
The final area is not the same as a normal chamber. And it will definitely spill out into the islands. This is way too early for hints so I won't elaborate any more for a while.
Wow. Sounds epic. Anyway, outstanding update. The way you "eliminate" the plague is brilliant! The interactions with the other islands are amazing! What more can I say? A truly Apocalyptic update!
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  #312  
Old 09-26-2012, 05:24 PM
Rockstar599 Rockstar599 is offline
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Great update! Keep up the great work!

Also, some people are complaining in the App Store reviews that the new door to go into the plague room from the dance room isn't there. Some are giving the app one star because of that. They don't know that the new door to get into the new chambers are in the locust room.
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  #313  
Old 09-26-2012, 06:31 PM
Jazzzed Jazzzed is offline
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Join Date: Jun 2009
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Quote:
Originally Posted by davecazz View Post
I don't think we will ever have a devil pygmy thanks to pee devil.

At one time I wanted to do a hell update, or maybe an entirely new app but pee devil kind of takes the fun out of it. there is no way I would want to be compared to that monstrosity.
Well Ive been busy all day and haven't downloaded the update yet. Sounds fun though. As for the devil pygmys, this is exactly why you SHOULD do it. Pee Devil embarrassed themselves with the concept, and everyone knows it. Bolt would do it a million times better. Besides... nobody even played that game back then, and there definately isn't anyone playing it now. That's all in the past... A great hell update in PG would make Pee Devil look even sillier than it already is. I think it should be pursued...
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  #314  
Old 09-26-2012, 07:02 PM
ZekkRagnos ZekkRagnos is offline
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was this updated also for iPhone 5 support?
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  #315  
Old 09-26-2012, 07:37 PM
Jacob007 Jacob007 is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Mar 2012
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Any hint on the next update? Know it may be a bit early. Also, one thing I've been wanting is the ability to flip the screen for the game to flip, too. Awesome update!
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  #316  
Old 09-26-2012, 07:58 PM
Jazzzed Jazzzed is offline
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Quote:
Originally Posted by Jacob007 View Post
Any hint on the next update? Know it may be a bit early. Also, one thing I've been wanting is the ability to flip the screen for the game to flip, too. Awesome update!
There isn't even a SOTI out for this update yet, and alot of us haven't even played the update yet. Can we enjoy this one for a little while first? There will be two months to figure out hints... As for the flip screen, they can't... the accelerator is used for functions that need the device upside down... like the pygmys holding onto the island. It would have to be a global setting of some sort.
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  #317  
Old 09-26-2012, 08:20 PM
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davecazz davecazz is offline
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Quote:
Originally Posted by ZekkRagnos View Post
was this updated also for iPhone 5 support?
iphone 5 support will take a long time, it would be the equivalent to doing a universal build. we would have to change the backgrounds for all the islands and mini games and it might be weird to have space at the sides of some islands like the graveyard or rock islands.

so, it wont happen for the next update, probably not until the runs is complete. and we have no idea when that will happen, there is still a ton of work to do for that.
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  #318  
Old 09-26-2012, 09:33 PM
Jazzzed Jazzzed is offline
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Is there a bug with the locusts? Haha... Seriously though, you can barely see them in the locust chamber once you have a diseased pygmy, but then they become more visable if you pick a healthy pygmy up. I thought that might be one of the interactions with the animals, but they also act weird on the islands... The white coloring comes and goes...
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  #319  
Old 09-26-2012, 09:37 PM
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davecazz davecazz is offline
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new soti

http://forums.toucharcade.com/showth...01#post2456601

I dont see the locust bug though, I wonder if someone else can try and tell me if they see it.
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  #320  
Old 09-26-2012, 10:05 PM
Jazzzed Jazzzed is offline
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Quote:
Originally Posted by davecazz View Post
new soti

http://forums.toucharcade.com/showth...01#post2456601

I dont see the locust bug though, I wonder if someone else can try and tell me if they see it.
I originally saw it on my ipad 3... probably caught my eye because of the large screen. I am also able to reproduce it on my 4th gen ipod Touch too. Basically, to reproduce... just open the game, feed a pygmy to the locust queen and get some locusts flying around on the screen. Then get another pygmy on the screen, go to the disease chamber and drop him in the fountain. As soon as he hits the water, you'll notice that the white coloring disappears from all of the locusts and they sorta become transparent. Adding another pygmy on the screen causes the white coloring to come back, but if you put him in the fountain, they go transparent again. There are other ways to turn the white coloring on and off, but that's one way that seems consistent. If you have diseased pygmys walking around in other chambers or islands, the locusts are transparent... but then just picking up a healthy one will cause the white coloring to return.
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