App description: A zen-paced arcade game about exploding jellyfish. Using simple controls, fly through the air and explore a psychedelic alien landscape.

"I dig it... I dig it greatly." - TotalBiscuit

"So gorgeous and well-made that it's worth checking out no matter what." - Touch Arcade

- 80 levels in four gorgeous worlds to explore
- Trippy chillout soundtrack
- Simple one-finger controls
- Super gorgeous high-def graphics on new iPhone 6 and 6+
- Hidden bonus stars
- Physics based explosions - jellyfish bits everywhere!
- Collect all the stars to unlock hardcore DARK MODE...
08-26-2014, 03:33 AM
#61
Only just started this one but enjoying it so far. Wild style!
08-26-2014, 03:34 AM
#62
Joined: Aug 2012
Location: On the toilet
Posts: 3,028
Any one else getting weird hard drive errors? It won't save my game. Also it's super annoying if you press anywhere on the screen except the little corner, a menu comes up asking if id like to resume. Other than that fantastic game!!

08-26-2014, 07:32 AM
#63
Quote:
Originally Posted by coolpepper43 View Post
Any one else getting weird hard drive errors? It won't save my game. Also it's super annoying if you press anywhere on the screen except the little corner, a menu comes up asking if id like to resume. Other than that fantastic game!!
This annoying pop up menu only happens in the first few levels, if I remember correctly
No drive errors here
Game saving fine
08-26-2014, 07:43 AM
#64
Joined: Nov 2008
Location: Indiana, USA
Posts: 7,162
Quote:
Originally Posted by coolpepper43 View Post
Any one else getting weird hard drive errors? It won't save my game. Also it's super annoying if you press anywhere on the screen except the little corner, a menu comes up asking if id like to resume. Other than that fantastic game!!
No errors here. If there is one thing the devs could do it's make the action button bigger or a touch anywhere to launch would be great, (ok two things ) also a second set of GC leaderboards for #of jellies launched would be grand. Those would only compliment an already stunning work of art.

Edit; it appears that after a few levels you can indeed tap anywhere on the screen as the action command

Last edited by rich_952000; 08-26-2014 at 08:23 AM.
08-26-2014, 09:46 AM
#65
Quote:
Originally Posted by rich_952000 View Post
If there is one thing the devs could do it's make the action button bigger or a touch anywhere to launch would be great,
Edit; it appears that after a few levels you can indeed tap anywhere on the screen as the action command
I think is a bug or something... For me the ''touch anywhere'' state, happens when i start a level, i go back to the map, then select a level from there and start to play... After this for the rest of the levels is ''touch anywhere'' (i haven't finish the game so i am not sure if this happening everywhere) but for sure i prefer a bigger button specially on iPad and if the dev don't make touch anywhere to shoot, at least give us a right/left hand option for the button (i am more accurate with my right hand)...
As for the game totally love it in every aspect! Great work!
08-26-2014, 10:27 AM
#66
This is the only negative I can list in the game
The single touch gameplay mechanic doesn't really call for, or need a "button" at all.
I do like the visual representation showing what mode comes next, but that doesn't require a "button".

I'd much rather see just an overall tap anywhere for action with a small visual rep. in the bottom corner, and a small pause in the upper right.

And as I mentioned earlier, after several levels touch anywhere is introduced. I believe it is only available once the third tap mechanic which allows you to slide is introduced - but I'm not positive because I've gotten used to always tapping in the bottom left now (but would prefer not to have to).
09-02-2014, 09:58 AM
#67
Joined: Nov 2008
Location: Indiana, USA
Posts: 7,162
This beautiful indie masterpiece was just featured on Pocket Gamer as one of the "10 best releases of August". I couldn't agree more.

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