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08-07-2013, 11:18 PM
#11
Where is this game? I can't find it
08-08-2013, 12:43 AM
#12
Joined: Sep 2011
Location: iANiMeX's left ear
Posts: 2,873
Quote:
Originally Posted by kenken11 View Post
Hey, so u dont like this too? Omg, just when I thought I can have some fun with a Pokemon alike a game =(
Nope, the automated battle system ruins the game. Everything else is alright. Heavy iAP game too.

08-08-2013, 12:45 AM
#13
Joined: Sep 2011
Location: iANiMeX's left ear
Posts: 2,873
Quote:
Originally Posted by andysmash View Post
Developers should be ashamed of having automated battles.
I told them to change it while beta testing. They said they can't so I stopped beta testing after a day of playing.
If they actually had moves for us to pick for the monsters. It would be an awesome game. The automated battling just pisses you off. Forces you not to continue playing, I think.
08-08-2013, 05:37 AM
#14
Joined: Jan 2013
Location: Michigan
Posts: 108
Quote:
Originally Posted by Djacko View Post
The only game that has done an excellent job of strategic combat was dragon island blue if you haven't checked it out.
I have played it, but I appreciate you sharing it all the same. I do consider it one of the best clones I've played, but still found it lacking for some reason (it's been too long to remember, maybe I'll revisit it). I've played over 20 clones with Dragon Island Blue and GeoSociety+ getting the closest but still not close enough.

I don't need a direct clone of the Pokmon combat system (even though that'd be excellent), I just need a deeply strategic and fun combat system. Competitive Pokmon isn't just about spamming your best attack, switching Pokmon is an enormous part of the game and adds a ton of depth. Again, I don't need the depth to be delivered the exact same way as Pokmon, but if my best move is completely obvious, that's not a deeply strategic game.
08-08-2013, 06:00 AM
#15
Joined: Jan 2012
Location: Philippines
Posts: 19,639
Quote:
Originally Posted by tso5818 View Post
I told them to change it while beta testing. They said they can't so I stopped beta testing after a day of playing.
If they actually had moves for us to pick for the monsters. It would be an awesome game. The automated battling just pisses you off. Forces you not to continue playing, I think.
Or at least have it Digimon style, where your onsters can have their own choices in battle, but the trainer can shout out commands or throw items at him or the enemy.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
08-08-2013, 10:27 AM
#16
Can someone just provide the international link for this game? I can't find it in App Store, weird.
08-08-2013, 01:46 PM
#17
Joined: Sep 2011
Location: iANiMeX's left ear
Posts: 2,873
Quote:
Originally Posted by Exact-Psience View Post
Or at least have it Digimon style, where your onsters can have their own choices in battle, but the trainer can shout out commands or throw items at him or the enemy.
Yea but this game is not close to being like that. All you do is go into battle and sit and watch till its over or skip to the end. Kind of like mafia wars on facebook.
I don't know. It is free, try it and see if you like it.
08-10-2013, 02:30 PM
#18
Oh, this game look nice! I like to play Pokemon games! Nice graphic!