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  #251  
Old 07-23-2014, 06:30 PM
Jerutix Jerutix is offline
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iPhone 5, iOS 7.x
 
Join Date: Nov 2009
Location: Oklahoma
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I think what you are describing is what I expected. Let me re-explain back to you what I think you are saying/what I anticipated.

1. If you are playing and decide to stop, you can retain your score and continue from either the exact place you stopped or from the beginning of the level you are on.

2. If you die, you have two options:
a) Hit continue, stay on the same level, but have a 0 score.
b) Return to main menu, start back from the beginning? or start back from the most recent 1 level (1, 11, 21, etc.)? with a 0 score.
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  #252  
Old 07-23-2014, 06:58 PM
quantumsheep quantumsheep is offline
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iPhone 5s, iOS 7.x
 
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Location: London
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Quote:
Originally Posted by Jerutix View Post
I think what you are describing is what I expected. Let me re-explain back to you what I think you are saying/what I anticipated.

1. If you are playing and decide to stop, you can retain your score and continue from either the exact place you stopped or from the beginning of the level you are on.

2. If you die, you have two options:
a) Hit continue, stay on the same level, but have a 0 score.
b) Return to main menu, start back from the beginning? or start back from the most recent 1 level (1, 11, 21, etc.)? with a 0 score.
Yep, that's pretty much it.

There are 10 waves per planet - so if you died on wave 29 and then shut down the game, you would normally have to play through waves 21-28 to get back to that point.

The way it currently works is that you can now carry on from wave 29, but your score will be 0.

It basically lets you carry on from where you died, but without your score!

QS =D
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  #253  
Old 07-23-2014, 11:25 PM
NiceDude NiceDude is offline
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iPhone 5c, iOS 7.x
 
Join Date: Jul 2014
Posts: 249
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No way! I didn't know there was a new Air Supply coming! Played the hell out of the first one
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  #254  
Old 07-24-2014, 12:15 AM
quantumsheep quantumsheep is offline
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iPhone 5s, iOS 7.x
 
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Location: London
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Quote:
Originally Posted by NiceDude View Post
Played the hell out of the first one
...


...


Nice, dude!

(FORGIVE ME! I COULDN'T HELP MYSELF!)

And thanks for playing my game!


Quote:
Originally Posted by NiceDude View Post
No way! I didn't know there was a new Air Supply coming!
There certainly is! I'm busy making it right now! Except I'll be going to bed in a few mins. It's gone 6am here and I've been busy testing all night! :O

SOS will actually be the third Air Supply game. You might have missed the second one, Air Supply - Infinite which got a lovely 4/5 score on this very site if you're anxious to play more!


Each game is different to the last, but with some common themes/locations/characters/mechanics that tie them all together in the same universe and make them an Air Supply game!

There will certainly be more. But again, each new one will be different to the last. That's the plan anyway. I think I need to make some 'not Air Supply' games first.

Got to finish this one though!

QS =D

Last edited by quantumsheep; 07-24-2014 at 01:12 AM..
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  #255  
Old 07-26-2014, 11:53 PM
quantumsheep quantumsheep is offline
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iPhone 5s, iOS 7.x
 
Join Date: Jun 2009
Location: London
Posts: 635
Default Just a quick update!

Hey all, hope you're having a fun weekend

Just a quick update - I've been really busy, and working hard, but having lots of fun too!

I sent off the latest build to my lovely testers on Friday, and got some useful feedback which has gone straight into the game.

One person mentioned they didn't like the teleporters much and asked if I could put in a perk that got rid of them.

So now there's an extra perk in the game. Except that would make it 13 perks.

So I added another 3 as well, bringing the total up to 16 :O

Here's a sneak peek:



Additionally, I'm working full time on the bosses now. You've seen one before, but here's a new one for you (and just for you lot right now!)



Very excited. It's been a real challenge throughout the making of this game to get the bosses to appear where and when they're supposed to.

I think *touches wood* that I've cracked it.

Onwards!

QS =D
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  #256  
Old 07-27-2014, 08:23 AM
Jerutix Jerutix is offline
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iPhone 5, iOS 7.x
 
Join Date: Nov 2009
Location: Oklahoma
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Ooh, and Egyptian/Joust looking level. Good stuff.

Still liking everything I see and hear. Can't wait!
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  #257  
Old 07-27-2014, 03:06 PM
quantumsheep quantumsheep is offline
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iPhone 5s, iOS 7.x
 
Join Date: Jun 2009
Location: London
Posts: 635
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Quote:
Originally Posted by Jerutix View Post
Ooh, and Egyptian/Joust looking level. Good stuff.

Still liking everything I see and hear. Can't wait!
Thank you sir!

Here's a look at the proposed first boss, 'Gary'



He's just the first one so will be relatively simple to kill! Just nine more to go!

QS =D
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  #258  
Old 07-27-2014, 04:48 PM
slamraman slamraman is offline
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iPad, OS 4.x
 
Join Date: Aug 2011
Posts: 1,516
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Yep, love all of the above including the scoring. Still, cannot wait. A boss called Gary too is also quite genius. Not enough Garys these days.
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