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Prisma Duel - iOS 7 dev log

07-10-2013, 12:04 AM
Joined: Aug 2010
Location: Canada
Posts: 43
Prisma Duel - iOS 7 dev log

I'm working on a new multiplayer game for iOS 7 based on my last single-player puzzle game, Prismadrop*. It takes advantage of a lot of new iOS 7 features, most of which are under NDA and can't be discussed

Two players take turns playing Prismadrop-style boards, with the twist that the next player's blocks can be stolen from them by matching with blocks along the bottom. Gives the game an element of competition: go after points for yourself, or try to limit the opponent's potential?

You'll see what I mean in this quick video:

Nothing is finalized, including the name. Just started beta testing so I'll be quickly iterating with a focus on making the game fun. Cool design and interesting features are important, but will be priority #2.

I plan to post a few videos before release. Let me know what you'd like to see.


*PS: Oh ya, spamming game center challenges is no longer possible in iOS 7. Not that anyone would ever do that.

Founder of Amuses Me Games. Made Prismadrop and Go Go Redball. Working on Fire Words 2.0