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How do you get direct feed videos of iPhone games?

02-24-2009, 05:19 PM
#1
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How do you get direct feed videos of iPhone games?

Trying to make a video of the best games in the app store. Is there anyone who's done this? I already know how to take screenshots.
02-24-2009, 05:20 PM
#2
Joined: Nov 2008
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i'm guessing either an app you pay for... or a free app for jailbroken devices

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02-24-2009, 05:24 PM
#3
Joined: Oct 2008
Posts: 2,326
I think that comes with apple's premium developers package

Check out Randomness is green
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in a parallel universe, 100 billion years ago
02-24-2009, 05:35 PM
#4
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Quote:
Originally Posted by pablo19 View Post
I think that comes with apple's premium developers package
How much is that?
02-24-2009, 05:37 PM
#5
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Quote:
Originally Posted by pablo19 View Post
I think that comes with apple's premium developers package
oh wow


Quote:
Originally Posted by arta View Post
How much is that?
let's just say you'll pay a premium for it

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02-24-2009, 05:37 PM
#6
Joined: Oct 2008
Posts: 2,326
Quote:
Originally Posted by arta View Post
How much is that?
Standard Program $99
Enterprise Program $299


http://developer.apple.com/iphone/program/apply.html

Check out Randomness is green
some youtube comment:
Quote:
She's smart...
in a parallel universe, 100 billion years ago
02-24-2009, 05:40 PM
#7
Joined: Feb 2009
Posts: 279
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Wtf. I thought that anyone can make a game without having to pay anything. If I have to pay 100$ to make and distribute a game, then I wont become a dev..

Currently playing: TouchKO, Castle of Magic, and Resident Evil 4.
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02-24-2009, 05:41 PM
#8
There isn't an app for that. Devs can use the iPhone simulator on a Mac and screen capture from that, but it isn't ideal (you don't have tilt control and it's a little different graphically). Otherwise we have to film with a video camera the same as everyone else.

There is an unsupported API that lets you output to an external screen, but it requires re-writing and doesn't run at full frame rate, so it's a lot of work to not show the game off properly. We suspect Apple marketing has 'special' iPods for demonstration and filming purposes and yes we are jealous of them
02-24-2009, 05:49 PM
#9
Joined: Dec 2008
Location: Sacramento, CA
Posts: 4,568
Quote:
Originally Posted by Forerunnerz View Post
Wtf. I thought that anyone can make a game without having to pay anything. If I have to pay 100$ to make and distribute a game, then I wont become a dev..
You can get the SDK and make a game for free. But to submit it on the app store will cost $99.

Unless you distribute the game for free, then I don't think you have to pay anything...
02-24-2009, 05:52 PM
#10
Joined: Feb 2009
Posts: 162
$100 is nothing compared to what you'll make back... even on a worthless app.