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  #11  
Old 04-07-2014, 07:17 PM
JCho133 JCho133 is offline
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David.
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  #12  
Old 04-08-2014, 02:32 AM
Topherunhinged Topherunhinged is offline
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Artsy graphics do not make a game visionary, gameplay does. So...

I'd say the Sherlock Holmes: Consulting Detective series. It was one of the very first FMV games, not the first, but certainly visionary and the earliest on iOS with the exception of 7th Guest, which to my understanding has a mediocre port.

The Last Express, another classic adventure with some rare improvements/innovations. Laura Bow really should take this spot but it's not on iOS.

Sorcery! or the games from Tin Man; they're a new take on adventure books.

Infinity Blade, showed that touch mechanics actually work.

There are also a few games played entirely by sound, I'm can't remember which came first, nor can I remember the title, but that's certainly more visionary than an another artsy looking platformer.

* Just a side note but Sometimes You Die is a rehash or a recent but earlier PC title... still it's the one on iOS. Also, A Dark Room is not a straight-up text adventure but I might classify it as visionary, might.

Last edited by Topherunhinged; 04-08-2014 at 02:36 AM..
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  #13  
Old 04-08-2014, 10:17 AM
Guise Guise is offline
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No mention yet for Melodive? Melodive.

And though the controls continued to frustrate throughout, I'd probably add Type Rider.
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  #14  
Old 04-08-2014, 10:46 PM
SonixManix SonixManix is offline
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Papa Sangre 1, and 2.
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  #15  
Old 04-08-2014, 11:39 PM
coolpepper43 coolpepper43 is offline
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Anger birds and flappy bird and any other bird game. You should take a look at my thread. I asked the same thing as you did.
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