Originally Posted by Connector
Why not then make difficulty levels?
We'll add more difficult levels with the next update!
Originally Posted by mr_bez
That's the beauty of something like a target number of steps. It gives something to shoot for if you find the core level easy, but other users can ignore them.
You could even have different challenges or multiple challenges for each level: e.g. complete with only 40%, complete with 5 blues left, complete without 100% in 24 steps, complete with 100% in 28 steps...
We thought that we had this covered with the stars. If you don't collect all dots you only get one or two stars. In order to get all three stars you have to collect all dots.
We will add more difficult game mechanics in the coming update, we actually had quite a backlog of cool things we wanted to implement. But we really wanted to hit the christmas deadline.
Thanks for all the amazing feedback guys, there was again a lot to learn for us. Things like the game being to easy or 50 levels being to much in the free version.