I suspect there are not many/any of you left out there, but I just want to see if anyone maybe, perhaps, have updated a Pixelwave game to 64-bits. I have updated Unicorn Rush to 64-bits, but there is an issue with Pixelwave where all the touch rectangles all have their origins moved to 0,0, so obviously nothing works properly. Wondering if anyone has solved this yet, as I don't have the time to go digging into the Pixelwave code right now. Cheers!