Announcing Pizza Vs. Skeletons

Discussion in 'Upcoming iOS Games' started by riverman_jacob, Apr 24, 2011.

  1. riverman_jacob

    riverman_jacob Well-Known Member

    Apr 3, 2010
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    #1 riverman_jacob, Apr 24, 2011
    Last edited: Feb 10, 2012

    Hi Everyone,
    This is Jacob from Riverman Media, the creators of Cash Cow, Space Frak, IKAROS, and Deathfall. Today we released the very first image of our next game, Pizza Vs. Skeletons. I wanted to show it to TouchArcade readers before anyone else!

    You can read a little bit about it here:

    http://www.rivermanmedia.com/news/156-announcing-pizza-vs-skeletons

    I know this is just a little taste, but we'd really appreciate your feedback!
    Jacob

    [​IMG]
     
  2. Acumen

    Acumen Well-Known Member

    Apr 15, 2011
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    Kindergarten teacher
    Germany
    What a stupid idea :D

    Loving each and every aspect of it - haha - brilliant game you're teasing there. I sure am excited, so all your look, we're shy marketing approach worked, I guess.
     
  3. riverman_jacob

    riverman_jacob Well-Known Member

    Apr 3, 2010
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    Thanks :)

    I hope it turns out. Should be done in a few months.

    Jacob
     
  4. melvin2898

    melvin2898 Well-Known Member

    Feb 4, 2011
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    Looks awesome!
     
  5. supergm

    supergm Well-Known Member

    Apr 23, 2011
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    I bet that this will be very awesome and addictive because of the unique gameplay. I can predict that.:)
     
  6. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Houston, TX
    Care to elaborate on the gameplay? I appreciate the flare for visuals, many games lack that but without solid mechanics I'm not sure. Pizza Vs Skeletons is a ballsy, potentially brillant but risky, scheme.
     
  7. stonery

    stonery Well-Known Member

    Apr 1, 2011
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    Neverland
    Finally see an innovative one!
     
  8. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Everywhere and Nowhere
    Interesting. I wanna hear more.
     
  9. riverman_jacob

    riverman_jacob Well-Known Member

    Apr 3, 2010
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    Hi,
    The gameplay is still evolving moment by moment, but I'll do the best I can!

    • We are challenging ourselves to make a game with a character that looks and feels gigantic.
    • What does it mean to feel gigantic? Gameplay is based on a wide variety of scenarios that are fun when you are BIG. Such as: Crushing things, sumo wrestling, rolling downhill, etc.
    • Levels will switch back and forth between these game mechanics, but the controls will remain the same: Rolling, jumping, and using special toppings.
    • Our aim is to create enough interesting scenarios within these parameters so that the game never feels repetitive.
    • One of our biggest challenges has been the camera. When you are so large, you can really only look in one direction at once. We've had to put a lot more intelligence in the control of the camera than in a standard 2D game.

    I will keep posting here when we have updates. Now that the cat's out of the bag, I plan to keep info coming at regular intervals.

    Jacob
     
  10. JoeyLP

    JoeyLP Well-Known Member

    Jan 18, 2010
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    australia
    I wanna see more. :p
     
  11. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Everywhere and Nowhere
    Touche. :cool::D
     
  12. Amyseri

    Amyseri Active Member

    Apr 12, 2011
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    I'm wondering how the pizza will react against the skeletons.
     
  13. QBC

    QBC Well-Known Member

    Jan 14, 2010
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    I REALLY hope that's the art style, because that'd be freaking epic! Looking forward to hearing more.
     
  14. riverman_jacob

    riverman_jacob Well-Known Member

    Apr 3, 2010
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    Oh yes, this is all ingame art. We're going to try to post some sort of update (screenshot, video, article) once a week.

    Jacob
     
  15. K76

    K76 Well-Known Member
    Patreon Silver

    Feb 12, 2010
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    Cowtown, Texas
    I am all about this.
     
  16. melvin2898

    melvin2898 Well-Known Member

    Feb 4, 2011
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    How many pizzas were hurt in the making of this game? :D
     
  17. levistra

    levistra Active Member

    Apr 13, 2011
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    Let's guess endless pizzas.:D
     
  18. lomaelli

    lomaelli Well-Known Member

    Mar 30, 2011
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    I'm intrigued by the unique game design. Looking forward to it!
     
  19. daniller

    daniller Well-Known Member

    Apr 15, 2011
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    Looking forward to read.
     
  20. riverman_jacob

    riverman_jacob Well-Known Member

    Apr 3, 2010
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    [​IMG]

    Hi everyone, as promised, here's this week's Pizza Vs. Skeletons update:

    This week I've been focusing on the animation techniques used to create the skeletons in the game. We've invented a custom process that I've never seen used before. It is a combination of 2D and 3D techniques. We use it to create 2D animation that is smooth and accurate like 3D animation, while retaining the character of a 2D style.

    Here's a link to a full explanation:

    http://www.rivermanmedia.com/art/157-from-2d-to-3d-and-back-rotoscoping-in-pizza-vs-skeletons

    Talk to you next week!
    Jacob
     

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